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Top Forums UNIX for Dummies Questions & Answers Problems understanding example code Post 302338858 by DukeNuke2 on Wednesday 29th of July 2009 05:51:41 AM
Old 07-29-2009
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textout_ex(3alleg4)						  Allegro manual					       textout_ex(3alleg4)

NAME
textout_ex - Writes a string on a bitmap. Allegro game programming library. SYNOPSIS
#include <allegro.h> void textout_ex(BITMAP *bmp, const FONT *f, const char *s, int x, int y, int color, int bg); DESCRIPTION
Writes the string `s' onto the bitmap at position x, y, using the specified font, foreground color and background color. If the background color is -1, then the text is written transparently. If the foreground color is -1 and a color font is in use, it will be drawn using the colors from the original font bitmap (the one you imported into the grabber program), which allows multicolored text output. For high and true color fonts, the foreground color is ignored and always treated as -1. Example: /* Show the program's version in blue letters. */ textout_ex(screen, font, "v4.2.0-beta2", 10, 10, makecol(0, 0, 255), -1); SEE ALSO
font(3alleg4), textout_centre_ex(3alleg4), textout_right_ex(3alleg4), textout_justify_ex(3alleg4), textprintf_ex(3alleg4), text_height(3alleg4), text_length(3alleg4) Allegro version 4.4.2 textout_ex(3alleg4)
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