01-22-2009
Are you building it as static or shared?
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hi, :)
I have a file like this
10.456
123.567
456.876
234.987
........
.......
What i want to do is ia have to add all those numbers and put the result in some other file.
Any help pls.
cheers
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2. Programming
Hi all!
Hi all!
I am working with a problem to find the smallest floating point number that can be represented.
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3. Programming
Hi,
see the simple code below
double i;
i=8080.9940;
printf(" val :%.30f\n",i);
output i m getting is
val :8080.993999999999700000000000000
when i m expecting
val :8080.9940
what happens?how can i avoid it?
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Hi, guys,
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@ ./command_module a b c
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what is floating point emulator(FPE)?
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# if
> then
> echo "1"
> else
> echo "2"
> fi
-bash:
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Anyone help me i cant found the error of floating point
if needed, i added the code complete
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LEARN ABOUT DEBIAN
resource
Resource(3I) Resource(3I)
NAME
Resource - shared object
SYNOPSIS
#include <InterViews/resource.h>
DESCRIPTION
Resource is a class that provides a simple form of reference counting for shared objects. Every resource has a reference count that is
initially set to zero and must be explicitly incremented through a call to Reference. A resource should not be deleted like other objects;
instead, the static member function unref should be used to unreference the object.
When a resource is unreferenced, the reference count is decremented unless it is already zero. If the count is zero, the object is
destroyed.
PUBLIC OPERATIONS
Resource()
Create a new resource object with its reference count set to zero.
void ref()
Increment the resource's reference count.
void unref()
Decrement the resource's reference count, if it is positive, and delete this if the count is zero.
static void ref(Resource*)
If the resource is not nil, call ref on it. Otherwise do nothing.
static void unref(Resource*)
If the resource is not nil, call unref on it. Otherwise do nothing.
void Reference()
This function is equivalent to ref and is provided solely for backward compatibility. It will be removed in a future version.
void Unreference()
This function is equivalent to unref and is provided solely for backward compatibility. It will be removed in a future version.
FRIEND OPERATIONS
void Unref(Resource*)
This function is equivalent to static unref and is provided solely for backward compatibility. It will be removed in a future ver-
sion.
BUGS
This scheme relies on manual referencing, which is more efficient, but also more dangerous.
When garbage collection is supported by the runtime system, resources will be unnecessary.
InterViews Reference Manual Resource(3I)