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Full Discussion: Intel vs. RISC
Top Forums UNIX for Dummies Questions & Answers Intel vs. RISC Post 2065 by amucci on Tuesday 17th of April 2001 12:31:12 PM
Old 04-17-2001
Hammer & Screwdriver Thanks for the help

I appreciate everyone's feedback. I hope that this new jump is a good experience. I've been working on the Intel/MS platform for about 10 years now. I think it's time for a change. Hopefully, there won't be TOO much of a learning curve. Any book suggestions are welcome.

Thanks much,

Alski
 

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GLUPWLCURVE(3G) 														   GLUPWLCURVE(3G)

NAME
gluPwlCurve - describe a piecewise linear NURBS trimming curve C SPECIFICATION
void gluPwlCurve( GLUnurbs* nurb, GLint count, GLfloat* data, GLint stride, GLenum type ) PARAMETERS
nurb Specifies the NURBS object (created with gluNewNurbsRenderer). count Specifies the number of points on the curve. data Specifies an array containing the curve points. stride Specifies the offset (a number of single-precision floating-point values) between points on the curve. type Specifies the type of curve. Must be either GLU_MAP1_TRIM_2 or GLU_MAP1_TRIM_3. DESCRIPTION
gluPwlCurve describes a piecewise linear trimming curve for a NURBS surface. A piecewise linear curve consists of a list of coordinates of points in the parameter space for the NURBS surface to be trimmed. These points are connected with line segments to form a curve. If the curve is an approximation to a curve that is not piecewise linear, the points should be close enough in parameter space that the resulting path appears curved at the resolution used in the application. If type is GLU_MAP1_TRIM_2, then it describes a curve in two-dimensional (u and v) parameter space. If it is GLU_MAP1_TRIM_3, then it describes a curve in two-dimensional homogeneous (u, v, and w) parameter space. See the gluBeginTrim reference page for more information about trimming curves. NOTES
To describe a trim curve that closely follows the contours of a NURBS surface, call gluNurbsCurve. SEE ALSO
gluBeginCurve(3G), gluBeginTrim(3G), gluNewNurbsRenderer(3G), gluNurbsCurve(3G) GLUPWLCURVE(3G)
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