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Full Discussion: eBay Unix systems
Special Forums News, Links, Events and Announcements eBay Unix systems Post 19468 by JeZzTeR on Thursday 11th of April 2002 02:40:51 PM
Old 04-11-2002
Thats cool, I'll check it out . Damn you got a deal on that!!
 

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keypressed(3alleg4)                                               Allegro manual                                               keypressed(3alleg4)

NAME
keypressed - Tells if there are keypresses waiting in the input buffer. Allegro game programming library. SYNOPSIS
#include <allegro.h> int keypressed(); DESCRIPTION
Returns TRUE if there are keypresses waiting in the input buffer. You can use this to see if the next call to readkey() is going to block or to simply wait for the user to press a key while you still update the screen possibly drawing some animation. Example: while (!keypressed()) { /* Show cool animated logo. */ } /* So he skipped our title screen. */ SEE ALSO
install_keyboard(3alleg4), readkey(3alleg4), ureadkey(3alleg4), clear_keybuf(3alleg4), simulate_keypress(3alleg4), simulate_ukey- press(3alleg4) Allegro version 4.4.2 keypressed(3alleg4)
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