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Top Forums UNIX for Dummies Questions & Answers games Post 19247 by Kelam_Magnus on Monday 8th of April 2002 02:02:37 PM
Old 04-08-2002
Check the path to your game. It looks like it is trying to run in the current directory. Unless of course you are in the installed game directory when you do ./gamename.

It looks like a file "libSDL-1.1.so.0 " is not found. You might need to remove and reload the game.



Smilie
 

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RUNNING-BEAR(6) 						   Games Manual 						   RUNNING-BEAR(6)

NAME
running-bear -- The launcher for games made with the Bear Engine. SYNOPSIS
running-bear --data-path=path ... --item-library=path ... --start-level=path [-h] [--log-concise] [--log-file=file] [--log- level=string] [--log-uniq] [-v] [--active-area=integer] [--fullscreen | --windowed ] [--game-name=string] [--game-var-assign- ment=character] [--screen-height=integer] [--screen-width=integer] [--set-game-var-bool=name=value ...] [--set-game-var-int=name=value ...] [--set-game-var-real=name=value ...] [--set-game-var-string=name=value ...] [--set-game-var-uint=name=value ...] --stats-destina- tion=url DESCRIPTION
This program is a launcher for games made with the Bear Engine. OPTIONS
The following options can be passed to the program: --active-area=integer The margin around the camera in which we check for activity. --data-path=path Path to the directory containing the data of the game. When a file is required during the game, the paths are explored from the last one on the command line toward the first one. --fullscreen Run the game in fullscreen mode. --game-name=string The name of the game. --game-var-assignment=character Change the delimiter used in --set-game-var-"type" to separate the name and the value of the variable. -h, --help Show summary of options. --item-library=path Path to a library containing items for the game. --log-concise Do not display log messages that have recently been displayed. --log-file=file Write log output in "file". --log-level=string Output log messages up to a given level, among "error", "warning" and "verbose". --log-uniq Do not display the same log message successively. --screen-height=integer The height of the screen --screen-width=integer The width of the screen. --set-game-var-bool=name=value Set the value of a boolean game variable. --set-game-var-int=name=value Set the value of an integer game variable. --set-game-var-real=name=value Set the value of a real number game variable. --set-game-var-string=name=value Set the value of a string game variable. --set-game-var-uint=name=value Set the value of a non negative integer game variable. --start-level=string The path to the first level to run, relatively to the data paths. --stats-destination=url Set the value of the destination to which game statistics are sent. -v, --version Print the version of the engine and exit. --windowed Run the game in a window. AUTHOR
This manual page was written by Julien Jorge julien.jorge@gamned.org. Permission is granted to copy, distribute and/or modify this document under the terms of the GNU General Public License, Version 2 any later version published by the Free Software Foundation. On Debian systems, the complete text of the GNU General Public License can be found in /usr/share/common-licenses/GPL. RUNNING-BEAR(6)

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