
QuesoGLC is a free implementation of the OpenGLCharacter Renderer. The OpenGL Character Renderer(GLC) is a state machine that provides OpenGLprograms with character rendering servicesincluding scale and rotate text and draw textusing lines, filled triangles, or bitmaps.QuesoGLC is based on the FreeType library,provides Unicode support, and is designed to beeasily ported to any platform that supports bothFreeType and the OpenGL API.
License: GNU Lesser General Public License (LGPL)
Changes:
Portability has been improved: this release should build out of the box on Linux, Mac OS X, and Windows (using Visual C++ project files or MinGW). Vertex buffer objects (VBOs) are now used for textured and outline rendering. Font sorting has been improved, and it is easier to select a font by naming it. There is an assortment of bugfixes.
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