I don't know how to put this, an Apple Audio HW bug?

 
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Operating Systems OS X (Apple) I don't know how to put this, an Apple Audio HW bug?
# 8  
Old 07-10-2014
I like these little computers. Beagleboard is the brand I ended up using. Full-fledged enough to compile its own programs. If you can do that on RP, that's worth the effort and extra space IMO, much less throwing files around and version mismatch problems update problems etc etc etc.
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allegro_exit(3alleg4)						  Allegro manual					     allegro_exit(3alleg4)

NAME
allegro_exit - Closes down the Allegro system. SYNOPSIS
#include <allegro.h> void allegro_exit(); DESCRIPTION
Closes down the Allegro system. This includes returning the system to text mode and removing whatever mouse, keyboard, and timer routines have been installed. You don't normally need to bother making an explicit call to this function, because allegro_init() installs it as an atexit() routine so it will be called automatically when your program exits. Note that after you call this function, other functions like destroy_bitmap() will most likely crash. This is a problem for C++ global destructors, which usually get called after atexit(), so don't put Allegro calls in them. You can write the destructor code in another method which you can manually call before your program exits, avoiding this problem. SEE ALSO
install_allegro(3alleg4), allegro_init(3alleg4), destroy_bitmap(3alleg4), ex3d(3alleg4), exscn3d(3alleg4), exswitch(3alleg4), exxfade(3alleg4), exzbuf(3alleg4) Allegro version 4.4.2 allegro_exit(3alleg4)