malloc(3) [v7 man page]
MALLOC(3) Library Functions Manual MALLOC(3) NAME
malloc, free, realloc, calloc - main memory allocator SYNOPSIS
char *malloc(size) unsigned size; free(ptr) char *ptr; char *realloc(ptr, size) char *ptr; unsigned size; char *calloc(nelem, elsize) unsigned nelem, elsize; DESCRIPTION
Malloc and free provide a simple general-purpose memory allocation package. Malloc returns a pointer to a block of at least size bytes beginning on a word boundary. The argument to free is a pointer to a block previously allocated by malloc; this space is made available for further allocation, but its contents are left undisturbed. Needless to say, grave disorder will result if the space assigned by malloc is overrun or if some random number is handed to free. Malloc allocates the first big enough contiguous reach of free space found in a circular search from the last block allocated or freed, coalescing adjacent free blocks as it searches. It calls sbrk (see break(2)) to get more memory from the system when there is no suitable space already free. Realloc changes the size of the block pointed to by ptr to size bytes and returns a pointer to the (possibly moved) block. The contents will be unchanged up to the lesser of the new and old sizes. Realloc also works if ptr points to a block freed since the last call of malloc, realloc or calloc; thus sequences of free, malloc and realloc can exploit the search strategy of malloc to do storage compaction. Calloc allocates space for an array of nelem elements of size elsize. The space is initialized to zeros. Each of the allocation routines returns a pointer to space suitably aligned (after possible pointer coercion) for storage of any type of object. DIAGNOSTICS
Malloc, realloc and calloc return a null pointer (0) if there is no available memory or if the arena has been detectably corrupted by stor- ing outside the bounds of a block. Malloc may be recompiled to check the arena very stringently on every transaction; see the source code. BUGS
When realloc returns 0, the block pointed to by ptr may be destroyed. MALLOC(3)
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malloc(3) Library Functions Manual malloc(3) Name malloc, free, realloc, calloc, alloca - memory allocator Syntax char *malloc(size) unsigned size; free(ptr) void *ptr; char *realloc(ptr, size) void *ptr; unsigned size; char *calloc(nelem, elsize) unsigned nelem, elsize; char *alloca(size) int size; Description The and subroutines provide a simple general-purpose memory allocation package. The subroutine returns a pointer to a block of at least size bytes beginning on a word boundary. The argument to is a pointer to a block previously allocated by This space is made available for further allocation, but its contents are left undisturbed. Needless to say, grave disorder will result if the space assigned by is overrun or if some random number is handed to The subroutine maintains multiple lists of free blocks according to size, allocating space from the appropriate list. It calls to get more memory from the system when there is no suitable space already free. For further information, see The subroutine changes the size of the block pointed to by ptr to size bytes and returns a pointer to the (possibly moved) block. The con- tents will be unchanged up to the lesser of the new and old sizes. In order to be compatible with older versions, also works if ptr points to a block freed since the last call of or Sequences of and were previously used to attempt storage compaction. This procedure is no longer recommended. The subroutine allocates space for an array of nelem elements of size elsize. The space is initialized to zeros. The subroutine allocates size bytes of space associated with the stack frame of the caller. This temporary space is available for reuse when the caller returns. On MIPS machines, calling reclaims all available storage. On VAX machines, the space is automatically freed on return. Each of the allocation routines returns a pointer to space suitably aligned (after possible pointer coercion) for storage of any type of object. Restrictions When returns 0, the block pointed to by ptr may be destroyed. Currently, the allocator is unsuitable for direct use in a large virtual environment where many small blocks are kept, since it keeps all allocated and freed blocks on a circular list. Just before more memory is allocated, all allocated and freed blocks are referenced. Because the subroutine is machine dependent, its use should be avoided. Diagnostics The and subroutines return a null pointer (0) if there is no available memory or if the arena has been detectably corrupted by storing out- side the bounds of a block. RISC malloc(3)