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glbindsampler(3g) [mojave man page]

GLBINDSAMPLER(3G)						    OpenGL 3.3							 GLBINDSAMPLER(3G)

NAME
glBindSampler - bind a named sampler to a texturing target C SPECIFICATION
void glBindSampler(GLuint unit, GLuint sampler); PARAMETERS
unit Specifies the index of the texture unit to which the sampler is bound. sampler Specifies the name of a sampler. DESCRIPTION
glBindSampler binds sampler to the texture unit at index unit. sampler must be zero or the name of a sampler object previously returned from a call to glGenSamplers(). unit must be less than the value of GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS. When a sampler object is bound to a texture unit, its state supersedes that of the texture object bound to that texture unit. If the sampler name zero is bound to a texture unit, the currently bound texture's sampler state becomes active. A single sampler object may be bound to multiple texture units simultaneously. NOTES
glBindSampler is available only if the GL version is 3.3 or higher. ERRORS
GL_INVALID_VALUE is generated if unit is greater than or equal to the value of GL_MAX_COMBIED_TEXTURE_IMAGE_UNITS. GL_INVALID_OPERATION is generated if sampler is not zero or a name previously returned from a call to glGenSamplers(), or if such a name has been deleted by a call to glDeleteSamplers(). ASSOCIATED GETS
glGet() with argument GL_SAMPLER_BINDING SEE ALSO
glGenSamplers(), glDeleteSamplers(), glGet(), glSamplerParameter(), glGetSamplerParameter(), glGenTextures(), glBindTexture(), glDeleteTextures() COPYRIGHT
Copyright (C) 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/. OpenGL 3.3 03/08/2011 GLBINDSAMPLER(3G)

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GLDELETESAMPLERS(3G)						    OpenGL 3.3						      GLDELETESAMPLERS(3G)

NAME
glDeleteSamplers - delete named sampler objects C SPECIFICATION
void glDeleteSamplers(GLsizei n, const GLuint * ids); PARAMETERS
n Specifies the number of sampler objects to be deleted. ids Specifies an array of sampler objects to be deleted. DESCRIPTION
glDeleteSamplers deletes n sampler objects named by the elements of the array ids. After a sampler object is deleted, its name is again unused. If a sampler object that is currently bound to a sampler unit is deleted, it is as though glBindSampler() is called with unit set to the unit the sampler is bound to and sampler zero. Unused names in samplers are silently ignored, as is the reserved name zero. NOTES
glDeleteSamplers is available only if the GL version is 3.3 or higher. ERRORS
GL_INVALID_VALUE is generated if n is negative. ASSOCIATED GETS
glIsSampler() SEE ALSO
glGenSamplers(), glBindSampler(), glDeleteSamplers(), glIsSampler() COPYRIGHT
Copyright (C) 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/. OpenGL 3.3 03/08/2011 GLDELETESAMPLERS(3G)
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