XTRON(6) Games Manual XTRON(6)NAME
xtron - a simple version of the old classic TRON
SYNOPSIS
xtron
DESCRIPTION
This manual page was written for the Debian distribution because the original program does not have a manual page.
xtron is a simple implementation of the classic game TRON. The plot is easy: avoid hitting anything, including walls, your own tail and
your opponent. You can play in one- or two-player mode or watch the demo.
The game starts in demo mode. To start playing, click on one of the human buttons or both. Click on the button with "tron" on it to reset
the scores, and click on the bed to pause.
The standard controls are:
Player 1: Player 2:
w - up 8 - up
s - down 2 - down
a - left 4 - left
d - right 6 - right
Player 2 can also use the arrow keys. Edit /etc/X11/app-defaults/Xtron to change the keys.
You can reset the score of a player by clicking on the player's score button.
You can also change the "look-ahead" of the AI opponent by changing xtron.lookAHEAD in the /etc/X11/app-defaults/Xtron file.
FILES
/usr/X11/app-defaults/Xtron
The xtron configfile.
BUGS
Please report any bugs you find to Rhett D. Jacobs <rhett@hotel.canberra.edu.au>.
LICENSE
xtron is covered by the GNU General Public License (GPL) version 1 or (at your option) any later version.
AUTHOR
Rhett D. Jacobs <rhett@hotel.canberra.edu.au>.
This manual page was written by Ole J. Tetlie <olet@ifi.uio.no>, for the Debian GNU/Linux system (but may be used by others).
SEE ALSO gltron(7)
March 29, 2001 XTRON(6)
Check Out this Related Man Page
GRIDLOCK(6) Games Manual GRIDLOCK(6)NAME
Gridlock - collection of grid-based board games
SYNOPSIS
Gridlock
DESCRIPTION
This manual page documents briefly the Gridlock command.
Gridlock is a collection of several grid-based strategy games. The games include Ataxx, Reversi, Gomoku, Connect Four, Breakthrough, Glass
Bead, Hexapawn, Quad Wrangle, Cats and Dogs and Moray Eels.
After launching the application, the game window will appear. Select the game you want to play from the "Game" popup menu in the upper
right. Some games have different starting configurations (board size, grid layout, etc); when one of those games are selected a "Configura-
tions" popup menu will appear from which you can select a configuration.
The bottom right displays the color and status of the two players. Each player's color is shown by a circle; the player whose turn it is
has a filled circle. For games in which players have a score (Ataxx, Eeversi, Glass Bead), the scores are shown next to the player labels.
Popup windows underneath each player's label allow you to specify whether each player is human or computer-controlled, and the difficulty
of computer players. (Note that "Hard" computer opponents may take a long time to make their moves).
The rest of the window contains the game board. To make a move, click on the cell where you wish to place a piece. Ataxx and Breakthrough
require that you move from one cell to another; to do this first click on the cell you wish to move from, then click on the cell you wish
to move to. For all games, cells that are legal moves will become highlighted when you move the mouse over them. If you are unable to make
a move, you can pass by clicking the "Pass" button on the right. The "Restart" button will restart the game, requiring confirmation if a
game is in progress.
You can play these games over the network. It is possible to save and load games.
SEE ALSO GNUstep(7).
AUTHOR
This manual page was written and updated by Gurkan Sengun <gurkan@linuks.mine.nu>, for the Debian GNU/Linux system (but may be used by oth-
ers).
October 17, 2003 GRIDLOCK(6)