Teeworlds(6)Teeworlds(6)NAME
teeworlds-server - Teeworlds Server
SYNOPSIS
teeworlds-server ["option value"]...
DESCRIPTION
This manual page documents briefly the teeworlds-server command.
teeworlds-server is the Teeworlds server. It is an online multi-player platform 2D shooter.
OPTIONS
(Note that this is not a full list!)
exec configfile
sv_name <string>
sv_map <string>
sv_maprotation <string>
sv_warmup <integer>
sv_scorelimit <integer>
sv_timelimit <integer>
sv_gametype <string>
sv_port <integer>
sv_rounds_per_map <integer>
sv_register <binary>
sv_rcon_password <string>
sv_motd <string>
sv_max_clients <integer>
sv_spectator_slots <integer>
sv_spamprotection <binary>
password <string>
sv_tournament_mode <binary>
sv_teamdamage <binary>
sv_powerups <binary>
sv_bindaddr <string>
sv_external_port <integer>
sv_high_bandwidth <binary>
SEE ALSO teeworlds(6)AUTHOR
Teeworlds was written by Magnus Auvinen.
This manual page was written by Jack "jscinoz" Coulter <jscinoz@gmail.com> for the Debian project (but may be used by others). Permission
is granted to copy, distribute and/or modify this document under the terms of the GNU General Public License, Version 2 any later version
published by the Free Software Foundation.
On Debian systems, the complete text of the GNU General Public License can be found in /usr/share/common-licenses/GPL-2.
April 14 , 2008 Teeworlds(6)
Check Out this Related Man Page
QUAKE3-SERVER(6) Games Manual QUAKE3-SERVER(6)NAME
quake3-server - Quake III Arena dedicated server
SYNOPSIS
quake3-server [-h|--help] [-q|--quiet] [+set option value]...
DESCRIPTION
quake3-server is the dedicated server for Quake III Arena, a multiplayer network game.
OPTIONS
The wrapper script used for Quake III Arena in Debian accepts these options:
-h, --help
Display a short help summary
-q, --quiet
Disable all output
Any console command can also be prefixed with + and used as a command-line option (run the server in a terminal to use the console). The
+set command is generally the most useful to use on the command line.
Options that can be set with +set (note that this is not a full list!) include:
capturelimit <value>
dedicated <bool>
fraglimit <value>
fs_basepath <string>
fs_game <value>
g_allowVote <bool>
g_banIPs <IP address>
g_doWarmup <bool>
g_friendlyFire <bool>
g_gametype <bool>
g_gravity <value>
g_inactivity <value>
g_maxGameClients <value>
g_motd <string>
g_needpass <bool>
g_password <string>
g_quadfactor <value>
g_weaponrespawn <value>
net_ip <IP adress>
net_port <value>
net_qport <value>
nextmap <string>
sv_allowDownload <bool>
sv_floodProtect <bool>
sv_fps <value>
sv_hostname <string>
sv_maxclients <value>
sv_maxPing <value> (Measurd in milliseconds)
sv_minPing <value> (Measurd in milliseconds)
sv_pure <bool>
timelimit <value> (Measured in minutes)
FILES
~/.q3a/baseq3
Configuration and state for Quake III Arena
~/.q3a/missionpack
Configuration and state for Quake III: Team Arena, if installed
ENVIRONMENT
The wrapper script used to launch Quake III Arena allows it to be debugged by setting environment variables.
QUAKE3_DEBUGGER=command
A debugger or other prefix to prepend to the Quake III command line, such as strace; overridden by QUAKE3_BACKTRACE
QUAKE3_BACKTRACE=1
Use gdb(1) to get a backtrace if Quake III crashes (the gdb package must be installed)
SEE ALSO quake3(6), ioq3ded(6)AUTHOR
The Quake III server binary used is a modified ioQuake3; originally created by Id Software, now maintained by the ioQuake3 community.
This manual page was written by Jack "jscinoz" Coulter <jscinoz@gmail.com>, Bruno "Fuddl" Kleinert <fuddl@gmx.de> and Simon McVittie
<smcv@debian.org> for the Debian project (but may be used by others). Permission is granted to copy, distribute and/or modify this docu-
ment under the terms of the GNU General Public License, Version 2, or any later version published by the Free Software Foundation.
On Debian systems, the complete text of the GNU General Public License can be found in /usr/share/common-licenses/GPL-2.
2010-10-15 QUAKE3-SERVER(6)