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openttd(6) [debian man page]

OPENTTD(6)							 BSD Games Manual							OPENTTD(6)

NAME
openttd -- An open source clone of the Microprose game Transport Tycoon Deluxe SYNOPSIS
openttd [-efhx] [-b blitter] [-c config_file] [-d [level | cat=lvl[,...]]] [-D [host][:port]] [-g [savegame]] [-G seed] [-I graphicsset] [-l host[:port]] [-m driver] [-M musicset] [-n host[:port][#player]] [-p password] [-P password] [-q savegame] [-r widthxheight] [-s driver] [-S soundset] [-t year] [-v driver] OPTIONS
-b blitter Set the blitter, see -h for a full list -c config_file Use 'config_file' instead of 'openttd.cfg' -d [level] Set debug verbosity for all categories to level or 1 if omitted -d cat=level[,...] Set debug verbosity for a specific category -D [host][:port] Start a dedicated server. Sets network debug level to 6. If you want to change this, use -d after -D -G seed Seed the pseudo random number generator -e Start in world editor mode -f Fork into background (dedicated server only, see -D) -g [savegame] Load savegame at start or start a new game if omitted. The savegame must be either absolute or relative to the cur- rent path or one of the search paths. -h Display a summary of all options and lists all the available AIs, blitters, sound, music and video drivers, graphics sets and sound sets. -I graphicsset Set the graphics set, see -h for a full list -l host[:port] Redirect DEBUG(), See -D -m driver Set the music driver, see -h for a full list -M musicset Set the music set, see -h for a full list -n host[:port][#player] Join a network game, optionally specify a port to connect to and player to play as -p password Password used to join server. Only useful with -n -P password Password used to join company. Only useful with -n -q savegame Write some information about the savegame and exit -r widthxheight Set the resolution -s driver Set the sound driver, see -h for a full list -S soundset Set the sound set, see -h for a full list -t year Set the starting year -v driver Set the video driver, see -h for a full list -x Do not automatically save to config file on exit SEE ALSO
http://wiki.openttd.org/, http://www.openttd.org HISTORY
Transport Tycoon Deluxe was written by Chris Sawyer and published by Microprose. openttd is a free reimplementation. May 31, 2011

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bubbros-client(6)						   Games Manual 						 bubbros-client(6)

NAME
bubbros-client - the bub-n-bros client SYNOPSIS
bubbros-client [ options ] [host[:port]] DESCRIPTION
This is the bub-n-bros client that connects to bub-n-bros servers started with bubbros-server(6) or bubbros(6). It supports many different audio and video drivers and is very multi-platform. OPTIONS
host Search for a game on the given machine, and connect to one if found. If this is not defined, search for servers on the local net- work. host:port Connect to server running on given port on given host. If this is not defined, search for servers on the local network. --bits=N This option concerns only the windows audio driver. Set bits per sample. Valid values are 8 and 16 (default). -d DRIVER, --display=DRIVER Use video driver DRIVER. Valid drivers are: X X Window driver for Linux and Unix systems with an X server running. See the --shm option. windows MS Windows driver. pygame PyGame gaming library for python (if installed) has video output. Use it if this is specified. See http://www.pygame.org and the --transparency option. gtk Use the PyGTK library (if installed). See http://www.pygtk.org/ and the --zoom option. -h, --help Display help. --fmt=format This option concerns only the linux audio driver. Set the sound data format. Defaults to S16_NE. You can get a list of supported formats with --fmt=list. --freq=N This option concerns only the linux and windows audio drivers. Set mixing frequency to N (in Hz). Defaults to 44100. -m, --metaserver Connect with the help of the Metaserver (see bubbros-server(1) for more info). Run bubbros-client -m to print a table of currently running servers, pick the the exact IP address and port of the server of your choice from the table, and run again bubbros-client -m host:port. --port TCP=port In conjunction with the -m option, force a specific port on which to listen for an incoming TCP connexion from the remote server. This is only used if a direct connexion to the server fails. A random port number is picked by default. This option is useful if you are behind a firewall but can let TCP connexions on specific ports reach you. --port UDP=port Force a specific port on which to listen for incoming UDP traffic (animation data). Useful if you are behind a firewall but can let UDP traffic on a given port pass through. This is optional: animation data is routed over the TCP link if it does not appear to reach the client. A random port number is picked by default. -s DRIVER, --sound=DRIVER Use driver DRIVER for audio. Valid drivers are: pygame Use the audio capabilities of the PyGame library (http://www.pygame.org). linux Use the linux audio mixer. See the --freq and --fmt options. windows Use the Windows audio mixer. See the --freq and --bitsoptions. off No sounds. --shm=yes, --shm=no This option concerns only the X display driver. Disable or enable the shm (Shared Memory) extension. It is enabled by default and should only be disabled for remote X connections and old X servers. -t Use the TCP protocol. The default is to autodetect the protocol. See the -u option. --transparency=yes, --transparency=no This option concerns only the pygame display driver. Disable or enable transparent bubbles. Enabled by default. Disabling makes game a bit faster. -u Use the UDP protocol. The default is to autodetect the protocol. See the -t option. --zoom=N% This option concerns only the gtk display driver. Scale output by N%. SEE ALSO
bubbros(6) bubbros-server(6) December 7, 2007 bubbros-client(6)
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