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make-gnome-freecell-board(6) [debian man page]

HOOLA(6)							     board_gen								  HOOLA(6)

NAME
make-gnome-freecell-board, make-aisleriot-freecell-board, make-microsoft-freecell-board, make-pysol-freecell-board - Programs to generate boards to be used as input to Freecell Solver. SYNOPSIS
program [-t] board-number or for make-pysol-freecell-board: program [-t] [-F] board-number [game-string] or for make-aisleriot-freecell-board: program [-t] board-number [game-string] DESCRIPTION
These programs are command-line programs that can generate the initial board of the Freecell games of several popular Solitaire implementations. Those boards can be in turn be inputted to fc-solve by means of a pipeline, or placed inside a file for safe-keeping. make-pysol-freecell-board and make-aisleriot-freecell-board also accept an optional third argument which indicates the game type. This type defaults to Freecell, but is useful for generating the boards of other games. Note that using this flag does not preclude one from using the "--game" flag of fc-solve. make_pysol_freecell_board.py accepts another parameter called -F or --pysolfc that deals the PySolFC boards instead of the classic PySol ones. A common paradigm for using those programs is something like: bash:~$ make-microsoft-freecell-board 11982 | fc-solve -l gi If the "-t" option is specified, then the 10 cards are printed with "T"'s, instead of "10"'s. While this does not have any effect on fc- solve it may prove useful for other solvers or solitaire implementations which do not accept "10"'s. Here is a short description of each program: make-gnome-freecell-board Generate the boards of the standalone Freecell program that comes with the GNOME desktop. make-aisleriot-freecell-board Generate the Freecell boards of GNOME's AisleRiot. make-pysol-freecell-board A Python script that generates the boards of the various games of PySol. make-microsoft-freecell-board A program that generates the boards of Microsoft Freecell and of the Freecell Pro implementation of Freecell. OPTIONS
board-number is the board number as a decimal number. game-string is a string describing the game. Valid strings and their respective games are: bakers_game - Baker's Game (*) bakers_dozen - Baker's Dozen (Broken) (*) beleaguered_castle - Beleaguered Castle (*) citadel - Citadel cruel - Cruel der_katz - Der Katzenschwantz die_schlange - Die Schlange eight_off - Eight Off (*) fan - Fan forecell - Forecell freecell - Freecell (the default) good_measure - Good Measure ko_bakers_game - Kings' Only Baker's Game relaxed_freecell - Relaxed Freecell relaxed_seahaven - Relaxed Seahaven Towers seahaven - Seahaven Towers (*) simple_simon - Simple Simon (*) streets_and_alleys - Streets and Alleys make-aisleriot-freecell-board supports only the games marked with an asterisk (*). SEE ALSO
fc-solve (6) /usr/share/doc/freecell-solver-bin/README.board_gen AUTHOR
Shlomi Fish, <http://www.shlomifish.org/> . board_gen 3.12.0 2012-06-22 HOOLA(6)

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ace-of-penguins(6)						   User Commands						ace-of-penguins(6)

NAME
ace-of_penguins - Solitaire-games with penguin-look SYNOPSIS
ace-canfield ace-freecell ace-golf ace-mastermind ace-merlin ace-minesweeper ace-pegged ace-solitaire ace-spider ace-taipei ace-taipedit ace-thornq OPTIONS
None. DESCRIPTION
From the author's intro.html: "The Ace of Penguins is a set of Unix/X solitaire games based on the ones available for Windows(tm) but with a number of enhancements that make my wife like my versions better :-)" ace-canfield Solitary card-game ace-freecell Solitary card-game ace-spider Solitary card-game ace-solitaire Solitary card-game ace-thornq Solitary card-game ace-golf Another solitary card-game ace-mastermind Guess a secret combination of colors. ace-merlin Classical puzzle, rather frustrating. ace-minesweeper Find all hidden mines in a minefield. ace-pegged Classical board game. ace-taipei Asian puzzle, remove pairs of equal stones. ace-taipedit Editor for your own ace-taipei levels. KEYS
All games use the same library of functions and thus the same keys: F1 Online help. Esc Esc or "Q" to leave the game. NOTES
The upstream author DJ Delorie has written an informative webpage which is installed in /usr/share/doc/ace-of-penguins/intro.html The original binaries were renamed to include prefix ace-* to avoid name clashes. BUGS
If you encounter any bugs in this package, please report them to the Debian Bug Tracking System at http://bugs.debian.org/. ENVIRONMENT
None. FILES
None. SEE ALSO
Other games in /usr/games AUTHORS
Programs are by DJ Delorie, some by Martin Thornquist. This manual page was written 1999-09-09 by Thimo Neubauer <thimo@debian.org> for the Debian GNU system (but may be used by others). Updated 2007-09-03 by Jari Aalto <jari.aalto@cante.net>. Released under license GPL v2 or (at your option) any later version. ace-of-penguins 2012-03-23 ace-of-penguins(6)
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