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instead(6) [debian man page]

INSTEAD(6)							       GAMES								INSTEAD(6)

NAME
INSTEAD - Simple Text Adventure Engine, The Interpreter DESCRIPTION
The interpreter of STEAD (Simple Text Adventures) allows to play games that combine visual novels, text adventures and classic quests of 1990-s. The STEAD games features are: * very simple source code of the stories. (based on LUA); * the ability to use graphical or textual (readline) game interface; * graphic interface supports music and images; * graphic interpreter theme support - a game may change the interface look; * portability (originally written for Linux, depends on SDL and lua). SYNOPSIS
sdl-instead [options] [game.zip to run] OPTIONS
-debug Debug mode (for game developers). -alsa Force ALSA sound (Linux only). -nosound Run the game without sound. -gamespath <path> Add path with games. -themespath <path> Add path with themes. -nostdgames Do not use default games. -nostdthemes Do not use default themes. -game <basename> Select game in gamespath. -theme <basename> Select theme in themespath. -fullscreen Run the game in fullscreen mode. -window Run the game in windowed mode. -noautosave Disable autosave/autoload. -encode <lua file> [encoded file] Encode lua file. Encoded file can be executed with doencfile("encoded file"). -idf <path to resources directory or game> Build idf file [INSTEAD data file] from directory. -mode [WxH] Use WxH resolution. -nopause Do not pause the game on window minimize. -install [game in zip] Install game from zip archive -quit Quit :) -appdata [fullpath] Store saves and settings in appdata path. Path must exist! -chunksize [size in bytes] Size for audio buffer. Try this if sound lags. -version Show version and exit. Configuration file name is 'insteadrc' and it's located in ~/.instead/. Games can be downloaded from http://instead.googlecode.com. Unzip them in ~/.instead/games. CONTROLS
Please, see tutorial. LICENCE
This is free software; you can redistribute it and/or modify it under the terms specified in the GNU Public Licence (GPL). WARRANTY
None. COPYRIGHT AND CREDITS
Peter Kosyh INSTEAD author. Ilya Ryndin Initial port to Windows. Mahno Aleksey Port to Android. .dm Port to Mac OS X. Andrey Afletdinov Port to Windows CE. Vadim Balashoff Advices. Vladimir Zhirov Advices. Alexander Yakovlev manual.tex support. Serj Kalichev Advices and default theme correction. Vladimir Podobaev, Oleg Gvozdev Testers. Alexander Soborov Wiki support. Many others for comments, bug reports, games and ideas. SEE ALSO
http://instead.googlecode.com Instead Version 1.6.0 INSTEAD(6)

Check Out this Related Man Page

LINCITY-NG(6)							   Games Manual 						     LINCITY-NG(6)

NAME
lincity-ng - City simulator game with polished graphics SYNOPSIS
lincity-ng [options] DESCRIPTION
This manual page documents briefly the usage of lincity-ng lincity-ng is a City Simulation Game. It is a polished and improved version of the old LinCity game: You are required to build and main- tain a city. You must feed, house, provide jobs and goods for your residents. You can build a sustainable economy with the help of renew- able energy and recycling, or you can go for broke and build rockets to escape from a pollution ridden and resource starved planet, it's up to you. Due to the finite resources available in any one place, this is not a game that you can leave for long periods of time. This game is similar to the commercial simulation game with a similar name. OPTIONS
These programs follow the usual GNU command line syntax, with long options starting with two dashes (`-'). A summary of options is included below. -h, --help Show summary of options. -v, --version Show version of program. -g, --gl Use the OpenGL display mode -s, --sdl Use the SDL display mode -w, --window Run lincity-ng in windowed mode -f, --fullscreen Run lincity-ng in fullscreen mode -m, --mute Turn off sound -S, --size specify screensize (eg. -S 1024x768) -q, --quick speficify how quick is the fast speed. (eg. -q 1 is the fastest possible with full animations, may heat hardware due to average 1 ms pause. -q 9 is the default 10ms pause) In -q 9 animation steps are skipped for speed. 1..8 do all animation steps in fast mode. UPGRADE from 1.x to 2.x A new format for saved games is used since 2.0, but old games can be imported and automagically converted. Just copy $HOME/.lincity/* (old location for lincity and lincity-ng 1.x) to $HOME/.lincity-ng/ (new location since 2.0). cp -a ~/.lincity/* ~/.lincity-ng/ At the start of the game, one message will popup to remind you have some changes to do in your city. AUTHOR
lincity-ng was written by Wolfgang Becker, Matthias Braun, David Kamphausen, Corey Keasling, IJ Peters, Ingo Ruhnke, Jimmy Salmon, Greg Sharp and others. Please see the documentation for a list of all contributors. This manual page was written by Moritz Muehlenhoff, for the Debian project (but may be used by others). Updated by Lincity-NG team. June 24, 2005 LINCITY-NG(6)
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