INSTEAD(6) GAMES INSTEAD(6)NAME
INSTEAD - Simple Text Adventure Engine, The Interpreter
DESCRIPTION
The interpreter of STEAD (Simple Text Adventures) allows to play games that combine visual novels, text adventures and classic quests of
1990-s. The STEAD games features are:
* very simple source code of the stories. (based on LUA);
* the ability to use graphical or textual (readline) game interface;
* graphic interface supports music and images;
* graphic interpreter theme support - a game may change the interface look;
* portability (originally written for Linux, depends on SDL and lua).
SYNOPSIS
sdl-instead [options] [game.zip to run]
OPTIONS -debug Debug mode (for game developers).
-alsa Force ALSA sound (Linux only).
-nosound
Run the game without sound.
-gamespath <path>
Add path with games.
-themespath <path>
Add path with themes.
-nostdgames
Do not use default games.
-nostdthemes
Do not use default themes.
-game <basename>
Select game in gamespath.
-theme <basename>
Select theme in themespath.
-fullscreen
Run the game in fullscreen mode.
-window
Run the game in windowed mode.
-noautosave
Disable autosave/autoload.
-encode <lua file> [encoded file]
Encode lua file. Encoded file can be executed with doencfile("encoded file").
-idf <path to resources directory or game>
Build idf file [INSTEAD data file] from directory.
-mode [WxH]
Use WxH resolution.
-nopause
Do not pause the game on window minimize.
-install [game in zip]
Install game from zip archive
-quit Quit :)
-appdata [fullpath]
Store saves and settings in appdata path. Path must exist!
-chunksize [size in bytes]
Size for audio buffer. Try this if sound lags.
-version
Show version and exit.
Configuration file name is 'insteadrc' and it's located in ~/.instead/.
Games can be downloaded from http://instead.googlecode.com. Unzip them in ~/.instead/games.
CONTROLS
Please, see tutorial.
LICENCE
This is free software; you can redistribute it and/or modify it under the terms specified in the GNU Public Licence (GPL).
WARRANTY
None.
COPYRIGHT AND CREDITS
Peter Kosyh
INSTEAD author.
Ilya Ryndin
Initial port to Windows.
Mahno Aleksey
Port to Android.
.dm Port to Mac OS X.
Andrey Afletdinov
Port to Windows CE.
Vadim Balashoff
Advices.
Vladimir Zhirov
Advices.
Alexander Yakovlev
manual.tex support.
Serj Kalichev
Advices and default theme correction.
Vladimir Podobaev, Oleg Gvozdev
Testers.
Alexander Soborov
Wiki support.
Many others for comments, bug reports, games and ideas.
SEE ALSO
http://instead.googlecode.com
Instead Version 1.6.0 INSTEAD(6)
Check Out this Related Man Page
LINCITY-NG(6) Games Manual LINCITY-NG(6)NAME
lincity-ng - City simulator game with polished graphics
SYNOPSIS
lincity-ng [options]
DESCRIPTION
This manual page documents briefly the usage of lincity-ng
lincity-ng is a City Simulation Game. It is a polished and improved version of the old LinCity game: You are required to build and main-
tain a city. You must feed, house, provide jobs and goods for your residents. You can build a sustainable economy with the help of renew-
able energy and recycling, or you can go for broke and build rockets to escape from a pollution ridden and resource starved planet, it's up
to you. Due to the finite resources available in any one place, this is not a game that you can leave for long periods of time.
This game is similar to the commercial simulation game with a similar name.
OPTIONS
These programs follow the usual GNU command line syntax, with long options starting with two dashes (`-'). A summary of options is
included below.
-h, --help
Show summary of options.
-v, --version
Show version of program.
-g, --gl
Use the OpenGL display mode
-s, --sdl
Use the SDL display mode
-w, --window
Run lincity-ng in windowed mode
-f, --fullscreen
Run lincity-ng in fullscreen mode
-m, --mute
Turn off sound
-S, --size
specify screensize (eg. -S 1024x768)
-q, --quick
speficify how quick is the fast speed. (eg. -q 1 is the fastest possible with full animations, may heat hardware due to average 1 ms
pause. -q 9 is the default 10ms pause) In -q 9 animation steps are skipped for speed. 1..8 do all animation steps in fast mode.
UPGRADE from 1.x to 2.x
A new format for saved games is used since 2.0, but old games can be imported and automagically converted. Just copy $HOME/.lincity/*
(old location for lincity and lincity-ng 1.x) to $HOME/.lincity-ng/ (new location since 2.0).
cp -a ~/.lincity/* ~/.lincity-ng/
At the start of the game, one message will popup to remind you have some changes to do in your city.
AUTHOR
lincity-ng was written by Wolfgang Becker, Matthias Braun, David Kamphausen, Corey Keasling, IJ Peters, Ingo Ruhnke, Jimmy Salmon, Greg
Sharp and others. Please see the documentation for a list of all contributors.
This manual page was written by Moritz Muehlenhoff, for the Debian project (but may be used by others). Updated by Lincity-NG team.
June 24, 2005 LINCITY-NG(6)