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sub::identify(3pm) [debian man page]

Sub::Identify(3pm)					User Contributed Perl Documentation					Sub::Identify(3pm)

NAME
Sub::Identify - Retrieve names of code references SYNOPSIS
use Sub::Identify ':all'; my $subname = sub_name( $some_coderef ); my $p = stash_name( $some_coderef ); my $fully_qualified_name = sub_fullname( $some_coderef ); defined $subname and print "this coderef points to sub $subname in package $p "; DESCRIPTION
"Sub::Identify" allows you to retrieve the real name of code references. For this, it uses perl's introspection mechanism, provided by the "B" module. It provides four functions : "sub_name" returns the name of the subroutine (or "__ANON__" if it's an anonymous code reference), "stash_name" returns its package, and "sub_fullname" returns the concatenation of the two. The fourth function, "get_code_info", returns a list of two elements, the package and the subroutine name (in case of you want both and are worried by the speed.) In case of subroutine aliasing, those functions always return the original name. LICENSE
(c) Rafael Garcia-Suarez (rgarciasuarez at gmail dot com) 2005, 2008 This program is free software; you may redistribute it and/or modify it under the same terms as Perl itself. perl v5.14.2 2008-12-09 Sub::Identify(3pm)

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Monkey::Patch(3pm)					User Contributed Perl Documentation					Monkey::Patch(3pm)

NAME
Monkey::Patch - Scoped monkeypatching (you can at least play nice) VERSION
version 0.03 SYNOPSIS
use Monkey::Patch qw(:all); sub some_subroutine { my $pkg = patch_class 'Some::Class' => 'something' => sub { my $original = shift; say "Whee!"; $original->(@_); }; Some::Class->something(); # says Whee! and does whatever undef $pkg; Some::Class->something(); # no longer says Whee! my $obj = Some::Class->new; my $obj2 = Some::Class->new; my $whoah = patch_object $obj, 'twiddle' => sub { my $original = shift; my $self = shift; say "Whoah!"; $self->$original(@_); }; $obj->twiddle(); # says Whoah! $obj2->twiddle(); # doesn't $obj->twiddle() # still does undef $whoah; $obj->twiddle(); # but not any more SUBROUTINES
The following subroutines are available (either individually or via :all) patch_package (package, subname, code) Wraps "package"'s subroutine named <subname> with your <code>. Your code recieves the original subroutine as its first argument, followed by any arguments the subroutine would have normally gotten. You can always call the subroutine ref your received; if there was no subroutine by that name, the coderef will simply do nothing. patch_class (class, methodname, code) Just like "patch_package", except that the @ISA chain is walked when you try to call the original subroutine if there wasn't any subroutine by that name in the package. patch_object (object, methodname, code) Just like "patch_class", except that your code will only get called on the object you pass, not the entire class. HANDLES
All the "patch" functions return a handle object. As soon as you lose the value of the handle (by calling in void context, assigning over the variable, undeffing the variable, letting it go out of scope, etc), the monkey patch is unwrapped. You can stack monkeypatches and let go of the handles in any order; they obey a stack discipline, and the most recent valid monkeypatch will always be called. Calling the "original" argument to your wrapper routine will always call the next-most-recent monkeypatched version (or, the original subroutine, of course). BUGS
This magic is only faintly black, but mucking around with the symbol table is not for the faint of heart. Help make this module better by reporting any strange behavior that you see! perl v5.10.1 2010-07-16 Monkey::Patch(3pm)
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