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number::fraction(3pm) [debian man page]

Number::Fraction(3pm)					User Contributed Perl Documentation				     Number::Fraction(3pm)

NAME
Number::Fraction - Perl extension to model fractions SYNOPSIS
use Number::Fraction; my $f1 = Number::Fraction->new(1, 2); my $f2 = Number::Fraction->new('1/2'); my $f3 = Number::Fraction->new($f1); # clone my $f4 = Number::Fraction->new; # 0/1 or use Number::Fraction ':constants'; my $f1 = '1/2'; my $f2 = $f1; my $one = $f1 + $f2; my $half = $one - $f1; print $half; # prints '1/2' ABSTRACT
Number::Fraction is a Perl module which allows you to work with fractions in your Perl programs. DESCRIPTION
Number::Fraction allows you to work with fractions (i.e. rational numbers) in your Perl programs in a very natural way. It was originally written as a demonstration of the techniques of overloading. If you use the module in your program in the usual way use Number::Fraction; you can then create fraction objects using "Number::Fraction-"new> in a number of ways. my $f1 = Number::Fraction->new(1, 2); creates a fraction with a numerator of 1 and a denominator of 2. my $f2 = Number::Fraction->new('1/2'); does the same thing but from a string constant. my $f3 = Number::Fraction->new($f1); makes $f3 a copy of $f1 my $f4 = Number::Fraction->new; # 0/1 creates a fraction with a denominator of 0 and a numerator of 1. If you use the alterative syntax of use Number::Fraction ':constants'; then Number::Fraction will automatically create fraction objects from string constants in your program. Any time your program contains a string constant of the form "d+/d+" then that will be automatically replaced with the equivalent fraction object. For example my $f1 = '1/2'; Having created fraction objects you can manipulate them using most of the normal mathematical operations. my $one = $f1 + $f2; my $half = $one - $f1; Additionally, whenever a fraction object is evaluated in a string context, it will return a string in the format x/y. When a fraction object is evaluated in a numerical context, it will return a floating point representation of its value. Fraction objects will always "normalise" themselves. That is, if you create a fraction of '2/4', it will silently be converted to '1/2'. Experimental Support for Exponentiation Version 1.13 of Number::Fraction adds experimental support for exponentiation operations. If a Number::Fraction object is used as the left hand operand of an exponentiation expression then the value returned will be another Number::Fraction object - if that makes sense. In all other cases, the expression returns a real number. Currently this only works if the right hand operand is an integer (or a Number::Fraction object that has a denominator of 1). Later I hope to extend this so support so that a Number::Fraction object is returned whenever the result of the expression is a rational number. For example: '1/2' ** 2 # Returns a Number::Fraction ('1/4') '2/1' ** '2/1' Returns a Number::Fraction ('4/1') '2/1' ** '1/2' Returns a real number (1.414213) 0.5 ** '2/1' Returns a real number (0.25) METHODS
import Called when module is "use"d. Use to optionally install constant handler. unimport Be a good citizen and uninstall constant handler when caller uses "no Number::Fraction". new Constructor for Number::Fraction object. Takes the following kinds of parameters: o A single Number::Fraction object which is cloned. o A string in the form 'x/y' where x and y are integers. x is used as the numerator and y is used as the denominator of the new object. o Two integers which are used as the numerator and denominator of the new object. o A single integer which is used as the numerator of the the new object. The denominator is set to 1. o No arguments, in which case a numerator of 0 and a denominator of 1 are used. Returns "undef" if a Number::Fraction object can't be created. to_string Returns a string representation of the fraction in the form "numerator/denominator". to_num Returns a numeric representation of the fraction by calculating the sum numerator/denominator. Normal caveats about the precision of floating point numbers apply. add Add a value to a fraction object and return a new object representing the result of the calculation. The first parameter is a fraction object. The second parameter is either another fraction object or a number. mult Multiply a fraction object by a value and return a new object representing the result of the calculation. The first parameter is a fraction object. The second parameter is either another fraction object or a number. subtract Subtract a value from a fraction object and return a new object representing the result of the calculation. The first parameter is a fraction object. The second parameter is either another fraction object or a number. div Divide a fraction object by a value and return a new object representing the result of the calculation. The first parameter is a fraction object. The second parameter is either another fraction object or a number. exp Raise a Number::Fraction object to a power. The first argument is a number fraction object. The second argument is another Number::Fraction object or a number. If the second argument is an integer or a Number::Fraction object containing an integer then the value returned is a Number::Fraction object, otherwise the value returned is a real number. abs Returns a copy of the given object with both the numerator and denominator changed to positive values. EXPORT None by default. SEE ALSO
perldoc overload AUTHOR
Dave Cross, <dave@mag-sol.com> COPYRIGHT AND LICENSE
Copyright 2002-8 by Dave Cross This library is free software; you can redistribute it and/or modify it under the same terms as Perl itself. perl v5.14.2 2011-11-26 Number::Fraction(3pm)
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