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GLGETSTRING(3G) 						  [FIXME: manual]						   GLGETSTRING(3G)

NAME
glGetString - return a string describing the current GL connection C SPECIFICATION
const GLubyte* glGetString(GLenum name); C SPECIFICATION
const GLubyte* glGetStringi(GLenum name, GLuint index); PARAMETERS
name Specifies a symbolic constant, one of GL_VENDOR, GL_RENDERER, GL_VERSION, or GL_SHADING_LANGUAGE_VERSION. Additionally, glGetStringi accepts the GL_EXTENSIONS token. index For glGetStringi, specifies the index of the string to return. DESCRIPTION
glGetString returns a pointer to a static string describing some aspect of the current GL connection. name can be one of the following: GL_VENDOR Returns the company responsible for this GL implementation. This name does not change from release to release. GL_RENDERER Returns the name of the renderer. This name is typically specific to a particular configuration of a hardware platform. It does not change from release to release. GL_VERSION Returns a version or release number. GL_SHADING_LANGUAGE_VERSION Returns a version or release number for the shading language. glGetStringi returns a pointer to a static string indexed by index. name can be one of the following: GL_EXTENSIONS For glGetStringi only, returns the extension string supported by the implementation at index. Strings GL_VENDOR and GL_RENDERER together uniquely specify a platform. They do not change from release to release and should be used by platform-recognition algorithms. The GL_VERSION and GL_SHADING_LANGUAGE_VERSION strings begin with a version number. The version number uses one of these forms: major_number.minor_number major_number.minor_number.release_number Vendor-specific information may follow the version number. Its format depends on the implementation, but a space always separates the version number and the vendor-specific information. All strings are null-terminated. NOTES
If an error is generated, glGetString returns 0. The client and server may support different versions. glGetString always returns a compatible version number. The release number always describes the server. ERRORS
GL_INVALID_ENUM is generated if name is not an accepted value. GL_INVALID_VALUE is generated by glGetStringi if index is outside the valid range for indexed state name. COPYRIGHT
Copyright (C) 1991-2006 Silicon Graphics, Inc. Copyright (C) 2010 Khronos Group. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/. [FIXME: source] 05/30/2012 GLGETSTRING(3G)

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GLGETQUERYINDEXEDIV(3G) 					  [FIXME: manual]					   GLGETQUERYINDEXEDIV(3G)

NAME
glGetQueryIndexediv - return parameters of an indexed query object target C SPECIFICATION
void glGetQueryIndexediv(GLenum target, GLuint index, GLenum pname, GLint * params); PARAMETERS
target Specifies a query object target. Must be GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TIME_ELAPSED, or GL_TIMESTAMP. index Specifies the index of the query object target. pname Specifies the symbolic name of a query object target parameter. Accepted values are GL_CURRENT_QUERY or GL_QUERY_COUNTER_BITS. params Returns the requested data. DESCRIPTION
glGetQueryIndexediv returns in params a selected parameter of the indexed query object target specified by target and index. index specifies the index of the query object target and must be between zero and a target-specific maxiumum. pname names a specific query object target parameter. When pname is GL_CURRENT_QUERY, the name of the currently active query for the specified index of target, or zero if no query is active, will be placed in params. If pname is GL_QUERY_COUNTER_BITS, the implementation-dependent number of bits used to hold the result of queries for target is returned in params. NOTES
If an error is generated, no change is made to the contents of params. Calling glGetQueryiv() is equivalent to calling glGetQueryIndexediv with index set to zero. ERRORS
GL_INVALID_ENUM is generated if target or pname is not an accepted value. GL_INVALID_VALUE is generated if index is greater than or equal to the target-specific maximum. SEE ALSO
glGetQueryObject(), glIsQuery() COPYRIGHT
Copyright (C) 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/. [FIXME: source] 05/30/2012 GLGETQUERYINDEXEDIV(3G)
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