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sopickedpointlist(3) [debian man page]

SoPickedPointList(3)						       Coin						      SoPickedPointList(3)

NAME
SoPickedPointList - The SoPickedPointList class is a container for pointers to SoPickedPoint objects. This list class will delete the picked points when destructed/truncated, or when a picked point in the list is replaced by another picked point The caller is responsible for allocating the picked points passed to the list, but should not deallocate them since this will be handled by the list. SYNOPSIS
#include <Inventor/lists/SoPickedPointList.h> Inherits SbPList. Public Member Functions SoPickedPointList (void) SoPickedPointList (const int sizehint) SoPickedPointList (const SoPickedPointList &l) void append (SoPickedPoint *pp) void insert (SoPickedPoint *pp, const int insertbefore) SoPickedPoint * operator[] (const int idx) const void truncate (const int start, const int fit=0) void set (const int idx, SoPickedPoint *pp) Additional Inherited Members Detailed Description The SoPickedPointList class is a container for pointers to SoPickedPoint objects. This list class will delete the picked points when destructed/truncated, or when a picked point in the list is replaced by another picked point The caller is responsible for allocating the picked points passed to the list, but should not deallocate them since this will be handled by the list. See also: SbPList Constructor &; Destructor Documentation SoPickedPointList::SoPickedPointList (void) [inline] Default constructor. SoPickedPointList::SoPickedPointList (const intsizehint) [inline] This constructor initializes the internal allocated size for the list to sizehint. Note that the list will still initially contain zero items. See also: SbList::SbList(const int sizehint) SoPickedPointList::SoPickedPointList (const SoPickedPointList &l) Copy constructor. Will copy picked points, not just pointers. See also: SbList::SbList(const SbList<Type> & l) Member Function Documentation SoPickedPoint * SoPickedPointList::operator[] (const intidx) const [inline] Returns element at idx. Will automatically expand the size of the internal array if idx is outside the current bounds of the list. The values of any additional pointers are then set to NULL. Reimplemented from SbPList. void SoPickedPointList::truncate (const intstart, const intfit = 0) Overridden to delete truncated items. Reimplemented from SbPList. void SoPickedPointList::set (const intidx, SoPickedPoint *pp) Overridden to destruct the replaced item. Author Generated automatically by Doxygen for Coin from the source code. Version 3.1.3 Wed May 23 2012 SoPickedPointList(3)

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SoPickedPoint(3)						       Coin							  SoPickedPoint(3)

NAME
SoPickedPoint - The SoPickedPoint class is used for specifying picked points. It holds miscellaneous information about the picked point, such as position, normal, texture coordinate and material index in the current material. It might also hold detail information (an SoDetail subclass) for every node in the picked path. SYNOPSIS
#include <Inventor/SoPickedPoint.h> Public Member Functions SoPickedPoint (const SoPickedPoint &pp) SoPickedPoint (const SoPath *const path, SoState *const state, const SbVec3f &objSpacePoint) ~SoPickedPoint () SoPickedPoint * copy () const const SbVec3f & getPoint () const const SbVec3f & getNormal () const const SbVec4f & getTextureCoords () const int getMaterialIndex () const SoPath * getPath () const SbBool isOnGeometry () const const SoDetail * getDetail (const SoNode *const node=NULL) const const SbMatrix & getObjectToWorld (const SoNode *const node=NULL) const const SbMatrix & getWorldToObject (const SoNode *const node=NULL) const const SbMatrix & getObjectToImage (const SoNode *const node=NULL) const const SbMatrix & getImageToObject (const SoNode *const node=NULL) const SbVec3f getObjectPoint (const SoNode *const node=NULL) const SbVec3f getObjectNormal (const SoNode *const node=NULL) const SbVec4f getObjectTextureCoords (const SoNode *const node=NULL) const void setObjectNormal (const SbVec3f &normal) void setObjectTextureCoords (const SbVec4f &texCoords) void setMaterialIndex (const int index) void setDetail (SoDetail *detail, SoNode *node) Detailed Description The SoPickedPoint class is used for specifying picked points. It holds miscellaneous information about the picked point, such as position, normal, texture coordinate and material index in the current material. It might also hold detail information (an SoDetail subclass) for every node in the picked path. See also: SoRayPickAction Constructor &; Destructor Documentation SoPickedPoint::SoPickedPoint (const SoPickedPoint &pp) Copy constructor. SoPickedPoint::SoPickedPoint (const SoPath *constpathptr, SoState *conststateptr, const SbVec3f &objSpacePoint) Constructor. Uses the state to convert between world and object space for the data. SoPickedPoint::~SoPickedPoint () Destructor. Member Function Documentation SoPickedPoint * SoPickedPoint::copy () const Returns a copy of this picked point. Note that if the Coin library has been built as a DLL under Microsoft Windows and you use this method from application code, you must make sure that both the Coin DLL and the application executable is using the same instance of a C Run-Time (CRT) library. Otherwise, you will get memory heap corruption upon deallocating the returned instances, eventually leading to mysterious crashes. const SbVec3f & SoPickedPoint::getPoint () const Returns the world space point. const SbVec3f & SoPickedPoint::getNormal (void) const Returns the world space normal. const SbVec4f & SoPickedPoint::getTextureCoords () const Returns the image space texture coordinates. int SoPickedPoint::getMaterialIndex () const Returns the material index. SoPath * SoPickedPoint::getPath () const Returns the path to the picked object. SbBool SoPickedPoint::isOnGeometry () const Returns TRUE if this picked point is on the actual geometry of the picked object, or FALSE if not (it might for instance be on the bounding box if picking was done on bounding boxes). const SoDetail * SoPickedPoint::getDetail (const SoNode *constnode = NULL) const Returns detail for node. If node equals NULL, the detail for the picked object is returned. const SbMatrix & SoPickedPoint::getObjectToWorld (const SoNode *constnode = NULL) const Returns the matrix which converts from object (specified by node) to world space. If node equals NULL, the object space of the picked object will used. const SbMatrix & SoPickedPoint::getWorldToObject (const SoNode *constnode = NULL) const Returns the matrix which converts from world to object (specified by node) space. If node equals NULL, the object space of the picked object will used. const SbMatrix & SoPickedPoint::getObjectToImage (const SoNode *constnode = NULL) const Returns the matrix which converts from object (specified by node) to image space. If node equals NULL, the object space of the picked object will used. const SbMatrix & SoPickedPoint::getImageToObject (const SoNode *constnode = NULL) const Returns the matrix which converts from image to object (specified by node) space. If node equals NULL, the object space of the picked object will used. SbVec3f SoPickedPoint::getObjectPoint (const SoNode *constnode = NULL) const Returns the object space point, in the object space specified by node. If node equals NULL, the object space of the node where the point was actually picked will be used (this is what one would usually be interested in). node can be any node in the scenegraph. SbVec3f SoPickedPoint::getObjectNormal (const SoNode *constnode = NULL) const Returns the object space (specified by node) normal. If node equals NULL, the picked point object space will be used. SbVec4f SoPickedPoint::getObjectTextureCoords (const SoNode *constnode = NULL) const Returns the object space (specified by node) texture coordinates. If node equals NULL, the picked point object space will be used. void SoPickedPoint::setObjectNormal (const SbVec3f &normalref) Sets the picked point objects space normal vector. void SoPickedPoint::setObjectTextureCoords (const SbVec4f &texCoordsref) Sets the picked point object space texture coordinates. void SoPickedPoint::setMaterialIndex (const intindex) Sets the material index. void SoPickedPoint::setDetail (SoDetail *detail, SoNode *node) Sets the detail for node. node must be in the picked path, of course. Set to NULL if you want to remove a detail for a node. Author Generated automatically by Doxygen for Coin from the source code. Version 3.1.3 Wed May 23 2012 SoPickedPoint(3)
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