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QwtPickerClickRectMachine(3)					 Qwt User's Guide				      QwtPickerClickRectMachine(3)

NAME
QwtPickerClickRectMachine - A state machine for rectangle selections. SYNOPSIS
#include <qwt_picker_machine.h> Inherits QwtPickerMachine. Public Types enum Command { Begin, Append, Move, End } typedef QList< Command > CommandList Public Member Functions void reset () void setState (int) int state () const virtual CommandList transition (const QwtEventPattern &, const QEvent *) Detailed Description A state machine for rectangle selections. Pressing QwtEventPattern::MouseSelect1 starts the selection, releasing it selects the first point. Pressing it again selects the second point and terminates the selection. Pressing QwtEventPattern::KeySelect1 also starts the selection, a second press selects the first point. A third one selects the second point and terminates the selection. See also: QwtEventPattern::MousePatternCode, QwtEventPattern::KeyPatternCode Member Enumeration Documentation enum QwtPickerMachine::Command [inherited] Commands - the output of the state machine. Member Function Documentation void QwtPickerMachine::reset () [inherited] Set the current state to 0. void QwtPickerMachine::setState (intstate) [inherited] Change the current state. int QwtPickerMachine::state () const [inherited] Return the current state. QwtPickerMachine::CommandList QwtPickerClickRectMachine::transition (const QwtEventPattern &eventPattern, const QEvent *e) [virtual] Transition. Implements QwtPickerMachine. Author Generated automatically by Doxygen for Qwt User's Guide from the source code. Version 5.2.2 Mon Aug 1 2011 QwtPickerClickRectMachine(3)

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QwtEventPattern(3)						 Qwt User's Guide						QwtEventPattern(3)

NAME
QwtEventPattern - A collection of event patterns. SYNOPSIS
#include <qwt_event_pattern.h> Inherited by QwtPicker. Classes class KeyPattern A pattern for key events. class MousePattern A pattern for mouse events. Public Types enum KeyPatternCode { KeySelect1, KeySelect2, KeyAbort, KeyLeft, KeyRight, KeyUp, KeyDown, KeyRedo, KeyUndo, KeyHome, KeyPatternCount } enum MousePatternCode { MouseSelect1, MouseSelect2, MouseSelect3, MouseSelect4, MouseSelect5, MouseSelect6, MousePatternCount } Public Member Functions void initKeyPattern () void initMousePattern (int numButtons) bool keyMatch (uint pattern, const QKeyEvent *) const const QwtArray< KeyPattern > & keyPattern () const QwtArray< KeyPattern > & keyPattern () bool mouseMatch (uint pattern, const QMouseEvent *) const const QwtArray< MousePattern > & mousePattern () const QwtArray< MousePattern > & mousePattern () QwtEventPattern () void setKeyPattern (uint pattern, int key, int state=Qt::NoButton) void setKeyPattern (const QwtArray< KeyPattern > &) void setMousePattern (const QwtArray< MousePattern > &) void setMousePattern (uint pattern, int button, int state=Qt::NoButton) virtual ~QwtEventPattern () Protected Member Functions virtual bool keyMatch (const KeyPattern &, const QKeyEvent *) const virtual bool mouseMatch (const MousePattern &, const QMouseEvent *) const Detailed Description A collection of event patterns. QwtEventPattern introduces an level of indirection for mouse and keyboard inputs. Those are represented by symbolic names, so the application code can be configured by individual mappings. See also: QwtPicker, QwtPickerMachine, QwtPlotZoomer Member Enumeration Documentation enum QwtEventPattern::KeyPatternCode Symbolic keyboard input codes. Default initialization: o KeySelect1 Qt::Key_Return o KeySelect2 Qt::Key_Space o KeyAbort Qt::Key_Escape o KeyLeft Qt::Key_Left o KeyRight Qt::Key_Right o KeyUp Qt::Key_Up o KeyDown Qt::Key_Down o KeyUndo Qt::Key_Minus o KeyRedo Qt::Key_Plus o KeyHome Qt::Key_Escape enum QwtEventPattern::MousePatternCode Symbolic mouse input codes. The default initialization for 3 button mice is: o MouseSelect1 Qt::LeftButton o MouseSelect2 Qt::RightButton o MouseSelect3 Qt::MidButton o MouseSelect4 Qt::LeftButton + Qt::ShiftButton o MouseSelect5 Qt::RightButton + Qt::ShiftButton o MouseSelect6 Qt::MidButton + Qt::ShiftButton The default initialization for 2 button mice is: o MouseSelect1 Qt::LeftButton o MouseSelect2 Qt::RightButton o MouseSelect3 Qt::LeftButton + Qt::AltButton o MouseSelect4 Qt::LeftButton + Qt::ShiftButton o MouseSelect5 Qt::RightButton + Qt::ShiftButton o MouseSelect6 Qt::LeftButton + Qt::AltButton + Qt::ShiftButton The default initialization for 1 button mice is: o MouseSelect1 Qt::LeftButton o MouseSelect2 Qt::LeftButton + Qt::ControlButton o MouseSelect3 Qt::LeftButton + Qt::AltButton o MouseSelect4 Qt::LeftButton + Qt::ShiftButton o MouseSelect5 Qt::LeftButton + Qt::ControlButton + Qt::ShiftButton o MouseSelect6 Qt::LeftButton + Qt::AltButton + Qt::ShiftButton See also: initMousePattern() Constructor &; Destructor Documentation QwtEventPattern::QwtEventPattern () Constructor See also: MousePatternCode, KeyPatternCode QwtEventPattern::~QwtEventPattern () [virtual] Destructor. Member Function Documentation void QwtEventPattern::initKeyPattern () Set default mouse patterns. See also: KeyPatternCode void QwtEventPattern::initMousePattern (intnumButtons) Set default mouse patterns, depending on the number of mouse buttons Parameters: numButtons Number of mouse buttons ( <= 3 ) See also: MousePatternCode bool QwtEventPattern::keyMatch (uintpattern, const QKeyEvent *e) const Compare a key event with an event pattern. A key event matches the pattern when both have the same key value and in the state value the same key flags (Qt::KeyButtonMask) are set. Parameters: pattern Index of the event pattern e Key event Returns: true if matches See also: mouseMatch() bool QwtEventPattern::keyMatch (const KeyPattern &pattern, const QKeyEvent *e) const [protected, virtual] Compare a key event with an event pattern. A key event matches the pattern when both have the same key value and in the state value the same key flags (Qt::KeyButtonMask) are set. Parameters: pattern Key event pattern e Key event Returns: true if matches See also: mouseMatch() const QwtArray< QwtEventPattern::KeyPattern > & QwtEventPattern::keyPattern () const Return key patterns. QwtArray< QwtEventPattern::KeyPattern > & QwtEventPattern::keyPattern () Return Key patterns. bool QwtEventPattern::mouseMatch (uintpattern, const QMouseEvent *e) const Compare a mouse event with an event pattern. A mouse event matches the pattern when both have the same button value and in the state value the same key flags(Qt::KeyButtonMask) are set. Parameters: pattern Index of the event pattern e Mouse event Returns: true if matches See also: keyMatch() bool QwtEventPattern::mouseMatch (const MousePattern &pattern, const QMouseEvent *e) const [protected, virtual] Compare a mouse event with an event pattern. A mouse event matches the pattern when both have the same button value and in the state value the same key flags(Qt::KeyButtonMask) are set. Parameters: pattern Mouse event pattern e Mouse event Returns: true if matches See also: keyMatch() QwtArray< QwtEventPattern::MousePattern > & QwtEventPattern::mousePattern () Return ,ouse patterns. const QwtArray< QwtEventPattern::MousePattern > & QwtEventPattern::mousePattern () const Return mouse patterns. void QwtEventPattern::setKeyPattern (uintpattern, intkey, intstate = Qt::NoButton) Change one key pattern Parameters: pattern Index of the pattern key Key state State See also: QKeyEvent void QwtEventPattern::setKeyPattern (const QwtArray< KeyPattern > &pattern) Change the key event patterns. void QwtEventPattern::setMousePattern (uintpattern, intbutton, intstate = Qt::NoButton) Change one mouse pattern Parameters: pattern Index of the pattern button Button state State See also: QMouseEvent void QwtEventPattern::setMousePattern (const QwtArray< MousePattern > &pattern) Change the mouse event patterns. Author Generated automatically by Doxygen for Qwt User's Guide from the source code. Version 5.2.2 Mon Aug 1 2011 QwtEventPattern(3)
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