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icetcompositeorder(3) [debian man page]

icetCompositeOrder(3)						  IceT Reference					     icetCompositeOrder(3)

NAME
icetCompositeOrder -- specify the order in which images are composited Synopsis #include <IceT.h> void icetCompositeOrder( const IceTInt * process_ranks ); Description If ICET_ORDERED_COMPOSITE is enabled and the current strategy supports ordered composition (verified with the ICET_STRATEGY_SUPPORTS_ORDER- ING state variable, then the order which images are composited is specified with icetCompositeOrder. If compositing is done with z-buffer comparisons (e.g. icetCompositeMode is called with ICET_COMPOSITE_MODE_Z_BUFFER), then the ordering does not matter, and ICET_ORDERED_COM- POSITE should probably be disabled. However, if compositing is done with color blending (e.g. icetCompositeMode is called with ICET_COM- POSITE_MODE_BLEND), then the order in which the images are composed can drastically change the output. For ordered image compositing to work, the geometric objects rendered by processes must be arranged such that if the geometry of one process is ``in front'' of the geometry of another process for any camera ray, that ordering holds for all camera rays. It is the applica- tion's responsibility to ensure that such an ordering exists and to find that ordering. The easiest way to do this is to ensure that the geometry of each process falls cleanly into regions of a grid, octree, k-d tree, or similar structure. Once the geometry order is determined for a particular rendering viewpoint, it is given to IceT in the form of an array of ranks. The parameter process_ranks should have exactly ICET_NUM_PROCESSES entries, each with a unique, valid process rank. The first process should have the geometry that is ``in front'' of all others, the next directly behind that, and so on. It should be noted that the application may actually impose only a partial order on the geometry, but that can easily be converted to the linear ordering required by IceT . When ordering is on, it is accepted that icetCompositeOrder will be called in between every frame since the order of the geometry may change with the viewpoint. If data replication is in effect (see icetDataReplicationGroup), all processes are still expected to be listed in process_ranks. Correct ordering can be achieved by ensuring that all processes in each group are listed in contiguous entries in process_ranks. Errors ICET_INVALID_VALUE Not every entry in the parameter process_ranks was a unique, valid process rank. Warnings None. Bugs If an ICET_INVALID_VALUE error is raised, internal arrays pertaining to the ordering of images may not be restored properly. If such an error is raised, the function should be re-invoked with a valid ordering before preceding. Unpredictable results may occur otherwise. Copyright Copyright (C)2003 Sandia Corporation Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation, the U.S. Government retains certain rights in this software. This source code is released under the New BSD License. See Also icetCompositeMode(3) icetStrategy(3) IceT Reference August 9, 2010 icetCompositeOrder(3)

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icetSingleImageStrategy(3)					  IceT Reference					icetSingleImageStrategy(3)

NAME
icetSingleImageStrategy -- set the sub-strategy used to composite the image for a single tile. Synopsis #include <IceT.h> void icetSingleImageStrategy( IceTEnum strategy ); Description The main IceT algorithms are specially designed to composite data defined on multiple tiles. Some of these algorithms, namely ICET_STRAT- EGY_REDUCE and ICET_STRATEGY_SEQUENTIAL, operate at least in part by compositing single images together. IceT also comes with multiple sep- arate strategies for performing this single image compositing, and this can be selected with the icetSingleImageStrategy function. A single image strategy is chosen from one of the following provided enumerated values: ICET_SINGLE_IMAGE_STRATEGY_AUTOMATIC Automatically chooses which single image strategy to use based on the number of processes participating in the composition. ICET_SINGLE_IMAGE_STRATEGY_BSWAP The classic binary swap compositing algorithm. At each phase of the algorithm, each process partners with another, sends half of its image to its partner, and receives the opposite half from its partner. The processes are then partitioned into two groups that each have the same image part, and the algorithm recurses. ICET_SINGLE_IMAGE_STRATEGY_RADIXK The radix-k acompositing algorithm is similar to binary swap except that groups of processes can be larger than two. Larger groups require more overall messages but overlap blending and communication. The size of the groups is indirectly controlled by the ICET_MAGIC_K environment variable or CMake variable. ICET_SINGLE_IMAGE_STRATEGY_TREE At each phase, each process partners with another, and one of the processes sends its entire image to the other. The algorithm recurses with the group of processes that received images until only one process has an image. By default IceT sets the single image strategy to ICET_SINGLE_IMAGE_STRATEGY_AUTOMATIC when a context is created. This is the single image strategy that will be used if no other is selected. Errors ICET_INVALID_ENUM The strategy argument does not represent a valid single image strategy. Warnings None. Bugs None known. Copyright Copyright (C)2010 Sandia Corporation Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation, the U.S. Government retains certain rights in this software. This source code is released under the New BSD License. See Also icetDrawFrame(3), icetGetStrategyName(3) icetSingleImageStrategy(3) IceT Reference August 9, 2010 icetSingleImageStrategy(3)
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