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sludge-engine(1) [debian man page]

SLUDGE 
ENGINE(1) SLUDGE Engine User Manual SLUDGE ENGINE(1) NAME
sludge-engine - runtime engine for SLUDGE games SYNOPSIS
sludge-engine [-f | --fullscreen | -w | --window] [{-l | --language=} number] [{-a | --antialias=} {-1 | 0 | 1}] [{-d | --debug=} {0 | 1}] gamefile sludge-engine [-h | --help] DESCRIPTION
This manual page documents briefly the sludge-engine command. This manual page was written for the Debian distribution because the original program does not have a manual page. Instead, it has documentation in the html format; see below. sludge-engine is a runtime engine needed to play SLUDGE games. OPTIONS
The program follows the usual GNU command line syntax, with long options starting with two dashes (`-'). A summary of options is included below. -f, --fullscreen Set display mode to fullscreen. -w, --window Set display mode to windowed. -l number, --language=number Set language to number (>=0). -a number, --antialias=number Turn antialiasing on (1) or off (0) or choose linear interpolation (-1). -d number, --debug=number Turn debug mode on (1) or off (0). -h, --help Print help message. KEYBOARD SHORTCUTS
Keyboard shortcuts allow changing some options at any time. Alt+Enter Toggle between fullscreen and windowed mode. Alt+A Toggle antialiasing on or off. FILES
${HOME}/.sludge-engine/ Games store their configurations in subdirectories of this directory. BUGS
Please report bugs in the SLUDGE forum at http://opensludge.sourceforge.net. SEE ALSO
The full SLUDGE documentation is included in the package sludge-doc. It is installed to /usr/share/doc/sludge/SLUDGE_Help.html. AUTHOR
Tobias Hansen <tobias.han@gmx.de> Wrote this manpage for the Debian system. COPYRIGHT
Copyright (C) 2011 Tobias Hansen This manual page was written for the Debian system (and may be used by others). Permission is granted to copy, distribute and/or modify this document under the terms of the GNU General Public License, Version 3 or (at your option) any later version published by the Free Software Foundation. On Debian systems, the complete text of the GNU General Public License can be found in /usr/share/common-licenses/GPL-3. sludge-engine 05/13/2012 SLUDGE ENGINE(1)

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LUOLA(6)							   Games Manual 							  LUOLA(6)

NAME
luola -- a 2D arcade game where you fly a small V shaped ship in different kinds of levels. SYNOPSIS
luola DESCRIPTION
This manual page documents briefly the luola command. This manual page was written for the Debian GNU/Linux distribution because the original program does not have a manual page. Please read the full documentation at: /usr/share/doc/luola/README.gz OPTIONS
These programs follow the usual GNU command line syntax, with long options starting with two dashes (`-'). A summary of options is included below. For a complete description, see the /usr/share/doc/luola/README.gz file. --fullscreen Play the game in fullscreen mode. --window Play the game in windowed mode. --hidemouse This is very useful. It hides the mouse pointer when it is over the screen. --showmouse Show the mouse pointer when it is over the window. --pad Enables the joystick/pad support. --nopad Disables the joystick/pad support. --sounds Enable the sound system. --nosounds Disable the sounds. --lang 'lang' Use language specified by 'lang'. Eg. '--lang fi' uses the Finnish translation. --audiorate Set audio sampling frequency. --audiochannels Set audio channels (1 or 2). --audiochunks Set audio chunks. --help Show help message. --version Show version information. AUTHOR
This manual page was written by Christian T. Steigies cts@debian.org for the Debian GNU/Linux system (but may be used by others). Permis- sion is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.1 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts and no Back-Cover Texts. LUOLA(6)
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