Linux and UNIX Man Pages

Linux & Unix Commands - Search Man Pages

robocode(1) [debian man page]

ROBOCODE(1)						      General Commands Manual						       ROBOCODE(1)

NAME
robocode - Java programming game based on battle tanks. SYNOPSIS
robocode DESCRIPTION
robocode is a Java programming game, where the goal is to develop a robot battle tank to battle against other tanks. The robot battles are running in real-time and on-screen. The motto of Robocode is: Build the best, destroy the rest! The first time Robocode is run a small introductory battle commences. ENVIRONMENT
ROBOCODE specifies the location of your robots and various configuration files. If the directory does not exist, it will be created and initialised with sample robots and battles. AUTHORS
Matthew A. Nelson, Albert Perez, Robocode and RoboRumble contributors. This manual page was written by Chris Lamb <chris@chris-lamb.co.uk>, for the Debian project (but may be used by others). December 22, 2007 ROBOCODE(1)

Check Out this Related Man Page

robot-playernav(1)					      General Commands Manual						robot-playernav(1)

NAME
robot-playernav - GUI client to control over localize and planner devices SYNOPSIS
robot-playernav [options] <host:port> [<host:port>...] DESCRIPTION
robot-playernav is a GUI client that provides control over localize and planner devices. It allows you to set your robots' localization hypotheses by dragging and dropping them in the map. You can set global goals the same way, and see the planned paths and the robots' progress toward the goals. robot-playernav can also display (a subset of) the localization system's current particle set, which may help in debugging localization. You can think of playernav as an Operator Control Unit (OCU). robot-playernav can also be used just to view a map. OPTIONS
-fps dumprate dump screenshots rate in Hz (default: 5Hz). -zoom zoomlevel initial level of zoom in the display (default: 1). -aa {0|1} use anti-aliased canvas for display (0 == false; 1 == true). The anti-aliased canvas looks nicer but may require more processor cycles (default: 1). -map map_idx the index of the map to be requested and displayed (default: 0). AUTHOR
Player was written by Brian Gerkey <gerkey@users.sourceforge.net> and contributors. This manual page was written by Daniel Hess for the Debian Project. SEE ALSO
The HTML documentation in /usr/share/doc/player/html of the robot-player-doc package. Player May 2009 robot-playernav(1)
Man Page