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glutsetoption(3) [centos man page]

UNTITLED
LOCAL UNTITLED NAME
glutSetOption -- Allows you to set some general state/option variables. LIBRARY
OpenGLUT - state SYNOPSIS
#include <openglut.h> void glutSetOption(GLenum eWhat, int value); PARAMETERS
eWhat Enumerated parameter ID. value New value. DESCRIPTION
Stores the value into a state variable named by eWhat. Allowable eWhat IDs are: - GLUT_ACTION_ON_WINDOW_CLOSE Controls what happens when a window is closed by the user or system. GLUT_ACTION_EXIT will immediately exit the application (default). GLUT_ACTION_GLUTMAINLOOP_RETURNS will immediately return from the main loop. GLUT_ACTION_CONTINUE_EXECUTION will contine execution of remaining windows. - GLUT_INIT_DISPLAY_MODE An alternate way to set the display mode for a new window. - GLUT_INIT_WINDOW_HEIGHT An alternate way to set the height of new windows. - GLUT_INIT_WINDOW_WIDTH An alternate way to set the width of new windows. - GLUT_INIT_WINDOW_X An alternate way to set the initial horizontal position of new windows. - GLUT_INIT_WINDOW_Y An alternate way to set the initial vertical position of new windows. - GLUT_RENDERING_CONTEXT Set to either GLUT_CREATE_NEW_CONTEXT or GUT_USE_CURRENT_CONTEXT to indicate whether to share the current OpenGL rendering context with new windows. - GLUT_WINDOW_CURSOR Attempt to set the current window 's current cursor as if by glutSetCursor(). SEE ALSO
glutGet(3) glutDeviceGet(3) glutGetModifiers(3) glutLayerGet(3) glutDestroyWindow(3) glutMainLoop(3) glutInitDisplayMode(3) glutInit(3) glutInitWindowSize(3) glutInitWindowPosition(3) glutSetCursor(3) Epoch

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UNTITLED
LOCAL UNTITLED NAME
glutInitDisplayMode -- Set the window creation display mode. LIBRARY
OpenGLUT - window SYNOPSIS
#include <openglut.h> void glutInitDisplayMode(unsigned int displayMode); PARAMETERS
displayMode Requested display mode bitmask. DESCRIPTION
glutInitDisplayMode() allows you to control the mode for subsequent OpenGLUT windows. Allowable displayMode is a combination of: - GLUT_RGB Red, green, blue framebuffer. - GLUT_RGBA Red, green, blue, alpha framebuffer. - GLUT_INDEX Indexed color framebuffer. - GLUT_SINGLE Single-buffered mode. - GLUT_DOUBLE Double-buffered mode. - GLUT_ACCUM Accumulation buffer. - GLUT_ALPHA Alpha channel. - GLUT_DEPTH Depth buffering. - GLUT_STENCIL Stencil buffering. - GLUT_MULTISAMPLE Multisampling mode. (not always available) - GLUT_STEREO Left and right framebuffers. - GLUT_LUMINANCE Greyscale color mode. Additionally, the following experimental features are implemented: - GLUT_OFFSCREEN Offscreen windows are very much like onscreen windows that have been dragged off of the edge of the screen. The biggest issue is that off- screen windows do not support subwindows. Other than that, onscreen windows that are dragged off of the edge may not store graphics that you render (while GLUT_OFFSCREEN windows do), and there is no way to drag an offscreen window onscreen for user interaction. - GLUT_BORDERLESS Borderless windows are very experimental, and their precise behavior is not set in stone. See also glutCreateMenuWindow(). The following are defaults : - GLUT_RGB - GLUT_SINGLE CAVEATS
Some display mode features were introduced by OpenGLUT. Not all features or combinations of features are valid for all platforms. There is no way to change the display mode of an open window. BUGS
GLUT_OFFSCREEN windows do not work with nVidia cards/drivers. (Both Win32 and X11) GLUT_BORDERLESS seems to vary by the window manager on X11, though twm (for example) performs very similarly to WIN32. But KDE's window manager (for example) does not let you send keystrokes to borderless windows without OpenGLUT hacks. SEE ALSO
glutCreateMenuWindow(3) glutInit(3) glutInitWindowSize(3) glutInitWindowPosition(3) glutInitDisplayString(3) glutSwapBuffers(3) Epoch
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