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glutbitmapwidth(3) [centos man page]

UNTITLED
LOCAL UNTITLED NAME
glutBitmapWidth -- Return the width of a bitmapped character, in pixels. LIBRARY
OpenGLUT - bitmapfont SYNOPSIS
#include <openglut.h> int glutBitmapWidth(void *font, int character); PARAMETERS
font A bitmapped font identifier. character A character code. DESCRIPTION
Returns the horizontal OpenGL raster position offset for a character in a bitmapped font. It is also an upper bound on the width of the bitmapped glyph for character, though not all letters will use their full width, especially fixed-width fonts. Returns 0 if the character is out of the inclusive range [0,255] or if the font is invalid. CAVEATS
In GLUT, some glyphs could render to the left of the starting position, in some fonts. OpenGLUT's fonts all position all of their glyphs to start at, or to the right of, the initial position. SEE ALSO
glutBitmapCharacter(3) glutBitmapLength(3) glutBitmapHeight(3) glutStrokeWidth(3) Epoch

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glutBitmapCharacter(3GLUT)					       GLUT						glutBitmapCharacter(3GLUT)

NAME
glutBitmapCharacter - renders a bitmap character using OpenGL. SYNTAX
void glutBitmapCharacter(void *font, int character); ARGUMENTS
font Bitmap font to use. character Character to render (not confined to 8 bits). DESCRIPTION
Without using any display lists, glutBitmapCharacter renders the character in the named bitmap font. The available fonts are: GLUT_BITMAP_8_BY_13 A fixed width font with every character fitting in an 8 by 13 pixel rectangle. The exact bitmaps to be used is defined by the stan- dard X glyph bitmaps for the X font named: -misc-fixed-medium-r-normal--13-120-75-75-C-80-iso8859-1 GLUT_BITMAP_9_BY_15 A fixed width font with every character fitting in an 9 by 15 pixel rectangle. The exact bitmaps to be used is defined by the stan- dard X glyph bitmaps for the X font named: -misc-fixed-medium-r-normal--15-140-75-75-C-90-iso8859-1 GLUT_BITMAP_TIMES_ROMAN_10 A 10-point proportional spaced Times Roman font. The exact bitmaps to be used is defined by the standard X glyph bitmaps for the X font named: -adobe-times-medium-r-normal--10-100-75-75-p-54-iso8859-1 GLUT_BITMAP_TIMES_ROMAN_24 A 24-point proportional spaced Times Roman font. The exact bitmaps to be used is defined by the standard X glyph bitmaps for the X font named: -adobe-times-medium-r-normal--24-240-75-75-p-124-iso8859-1 GLUT_BITMAP_HELVETICA_10 A 10-point proportional spaced Helvetica font. The exact bitmaps to be used is defined by the standard X glyph bitmaps for the X font named: -adobe-helvetica-medium-r-normal--10-100-75-75-p-56-iso8859-1 GLUT_BITMAP_HELVETICA_12 A 12-point proportional spaced Helvetica font. The exact bitmaps to be used is defined by the standard X glyph bitmaps for the X font named: -adobe-helvetica-medium-r-normal--12-120-75-75-p-67-iso8859-1 GLUT_BITMAP_HELVETICA_18 A 18-point proportional spaced Helvetica font. The exact bitmaps to be used is defined by the standard X glyph bitmaps for the X font named: -adobe-helvetica-medium-r-normal--18-180-75-75-p-98-iso8859-1 Rendering a nonexistent character has no effect. glutBitmapCharacter automatically sets the OpenGL unpack pixel storage modes it needs appropriately and saves and restores the previous modes before returning. The generated call to glBitmap will adjust the current raster position based on the width of the character. EXAMPLE
Here is a routine that shows how to render a string of ASCII text with glutBitmapCharacter: void output(int x, int y, char *string) { int len, i; glRasterPos2f(x, y); len = (int) strlen(string); for (i = 0; i < len; i++) { glutBitmapCharacter(GLUT_BITMAP_HELVETICA_18, string[i]); } } SEE ALSO
glutBitmapWidth, glutStrokeCharacter AUTHOR
Mark J. Kilgard (mjk@nvidia.com) GLUT
3.7 glutBitmapCharacter(3GLUT)
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