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XCODE-SELECT(1) 		   BSD General Commands Manual			  XCODE-SELECT(1)

       xcode-select - Manages the active developer directory for Xcode and BSD tools.

       xcode-select [-h|--help] [-s|--switch <path>] [-p|--print-path] [-v|--version]

       xcode-select  controls  the  location  of the developer directory used by xcrun(1), xcode-
       build(1), cc(1), and other Xcode and BSD development tools. This also controls  the  loca-
       tions that are searched for by man(1) for developer tool manpages.

       This  allows you to easily switch between different versions of the Xcode tools and can be
       used to update the path to the Xcode if it is moved after installation.

       When multiple Xcode applications are installed on a system (e.g.  /Applications/Xcode.app,
       containing  the	latest	Xcode, and /Applications/Xcode-DP.app containing a developer pre-
       view) use xcode-select --switch path/to/Xcode.app to specify the Xcode that  you  wish  to
       use for command line developer tools.

       After setting a developer directory, all of the xcode-select provided developer tool shims
       (see FILES) will automatically invoke the version of the tool inside the  selected  devel-
       oper directory. Your own scripts, makefiles, and other tools can also use xcrun(1) to eas-
       ily lookup tools inside the active developer directory, making  it  easy  to  switch  them
       between	different  versions  of the Xcode tools and allowing them to function properly on
       systems where the Xcode application has been installed to a non-default location.

       -h, --help
	      Prints the usage message.

       -s <path>, --switch <path>
	      Sets the active developer directory  to  the  given  path,  for  example	/Applica-
	      tions/Xcode-DP.app.  This  command  must	be  run  with  superuser permissions (see
	      sudo(8)), and will affect all users on the system. To set the  path  without  supe-
	      ruser  permissions  or  only  for  the current shell session, use the DEVELOPER_DIR
	      environment variable instead (see ENVIRONMENT).

       -p, --print-path
	      Prints the path to the currently selected developer directory. This is  useful  for
	      inspection,  but	scripts and other tools should use xcrun(1) to locate tool inside
	      the active developer directory.

       -r, --reset
	      Unsets any user-specified developer directory, so that the developer directory will
	      be  found via the default search mechanism. This command must be run with superuser
	      permissions (see sudo(8)), and will affect all users on the system.

       -v, --version
	      Prints xcode-select version information.

	      Opens a user interface dialog to request automatic installation of the command line
	      developer tools.

	  Overrides  the active developer directory. When DEVELOPER_DIR is set, its value will be
	  used instead of the system-wide active developer directory.

	  Note that for historical reason, the developer directory is considered to be the Devel-
	  oper	 content   directory   inside	the  Xcode  application  (for  example	/Applica-
	  tions/Xcode.app/Contents/Developer). You can set the environment variable to either the
	  actual  Developer  contents  directory,  or  the  Xcode  application	directory  -- the
	  xcode-select provided shims will automatically convert the  environment  variable  into
	  the full Developer content path.

       xcode-select --switch /Applications/Xcode.app/Contents/Developer
	  Select /Applications/Xcode.app/Contents/Developer as the active developer directory.

       xcode-select --switch /Applications/Xcode.app
	  As  above,  selects  /Applications/Xcode.app/Contents/Developer as the active developer
	  directory. The Developer content directory is automatically inferred by xcode-select.

	  Runs xcodebuild out of the active developer directory.

       /usr/bin/xcrun --find xcodebuild
	  Use xcrun to locate xcodebuild inside the active developer directory.

       env DEVELOPER_DIR="/Applications/Xcode-DP.app" /usr/bin/xcodebuild
	  Execute xcodebuild using an alternate developer directory.

	  Used to find or run  arbitrary  commands  from  the  active  developer  directory.  See
	  xcrun(1) for more information.

       /usr/bin/agvtool   /usr/bin/desdp   /usr/bin/ibtool  /usr/bin/ictool  /usr/bin/instruments
       /usr/bin/iprofiler  /usr/bin/opendiff   /usr/bin/sdef   /usr/bin/sdp   /usr/bin/xcodebuild
	  Runs the matching Xcode tool from with the active developer directory.

       /usr/bin/BuildStrings /usr/bin/CpMac /usr/bin/DeRez /usr/bin/GetFileInfo /usr/bin/MergePef
       /usr/bin/MvMac	/usr/bin/ResMerger    /usr/bin/RezDet	 /usr/bin/RezWack    /usr/bin/Rez
       /usr/bin/SetFile    /usr/bin/SplitForks	  /usr/bin/UnRezWack	/usr/bin/ar   /usr/bin/as
       /usr/bin/asa  /usr/bin/bison  /usr/bin/c89  /usr/bin/c99  /usr/bin/clang++  /usr/bin/clang
       /usr/bin/cmpdylib       /usr/bin/codesign_allocate	/usr/bin/cpp	   /usr/bin/ctags
       /usr/bin/ctf_insert  /usr/bin/dsymutil  /usr/bin/dwarfdump  /usr/bin/flex++  /usr/bin/flex
       /usr/bin/g++  /usr/bin/gatherheaderdoc  /usr/bin/gcc  /usr/bin/gcov /usr/bin/git-cvsserver
       /usr/bin/git-receive-pack	  /usr/bin/git-shell	      /usr/bin/git-upload-archive
       /usr/bin/git-upload-pack   /usr/bin/git	 /usr/bin/gm4	/usr/bin/gnumake   /usr/bin/gperf
       /usr/bin/hdxml2manxml /usr/bin/headerdoc2html  /usr/bin/indent  /usr/bin/install_name_tool
       /usr/bin/ld  /usr/bin/lex  /usr/bin/libtool  /usr/bin/lipo  /usr/bin/lldb  /usr/bin/lorder
       /usr/bin/m4  /usr/bin/make  /usr/bin/mig  /usr/bin/mkdep  /usr/bin/nasm	 /usr/bin/ndisasm
       /usr/bin/nm     /usr/bin/nmedit	  /usr/bin/otool    /usr/bin/pagestuff	  /usr/bin/ranlib
       /usr/bin/rebase	   /usr/bin/redo_prebinding	/usr/bin/resolveLinks	  /usr/bin/rpcgen
       /usr/bin/segedit     /usr/bin/size     /usr/bin/strings	   /usr/bin/strip    /usr/bin/svn
       /usr/bin/svnadmin /usr/bin/svndumpfilter /usr/bin/svnlook /usr/bin/svnserve  /usr/bin/svn-
       sync    /usr/bin/svnversion    /usr/bin/unifdef	  /usr/bin/unifdefall	 /usr/bin/xml2man
	  Runs the matching BSD tool from with the active developer directory.


       The xcode-select command first appeared in Xcode 3.0.

Mac OS X				  July 30, 2013 			  XCODE-SELECT(1)
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