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DIVERT(4)			   BSD Kernel Interfaces Manual 			DIVERT(4)

NAME
     divert -- kernel packet diversion mechanism

SYNOPSIS
     #include <sys/types.h>
     #include <sys/socket.h>
     #include <netinet/in.h>

     int
     socket(PF_INET, SOCK_RAW, IPPROTO_DIVERT);

     To enable support for divert sockets, place the following lines in the kernel configuration
     file:

	   options IPFIREWALL
	   options IPDIVERT

     Alternatively, to load divert as a module at boot time, add the following lines into the
     loader.conf(5) file:

	   ipfw_load="YES"
	   ipdivert_load="YES"

DESCRIPTION
     Divert sockets are similar to raw IP sockets, except that they can be bound to a specific
     divert port via the bind(2) system call.  The IP address in the bind is ignored; only the
     port number is significant.  A divert socket bound to a divert port will receive all packets
     diverted to that port by some (here unspecified) kernel mechanism(s).  Packets may also be
     written to a divert port, in which case they re-enter kernel IP packet processing.

     Divert sockets are normally used in conjunction with FreeBSD's packet filtering implementa-
     tion and the ipfw(8) program.  By reading from and writing to a divert socket, matching
     packets can be passed through an arbitrary ``filter'' as they travel through the host
     machine, special routing tricks can be done, etc.

READING PACKETS
     Packets are diverted either as they are ``incoming'' or ``outgoing.''  Incoming packets are
     diverted after reception on an IP interface, whereas outgoing packets are diverted before
     next hop forwarding.

     Diverted packets may be read unaltered via read(2), recv(2), or recvfrom(2).  In the latter
     case, the address returned will have its port set to some tag supplied by the packet
     diverter, (usually the ipfw rule number) and the IP address set to the (first) address of
     the interface on which the packet was received (if the packet was incoming) or INADDR_ANY
     (if the packet was outgoing).  The interface name (if defined for the packet) will be placed
     in the 8 bytes following the address, if it fits.

WRITING PACKETS
     Writing to a divert socket is similar to writing to a raw IP socket; the packet is injected
     ``as is'' into the normal kernel IP packet processing using sendto(2) and minimal error
     checking is done.	Packets are distinguished as either incoming or outgoing.  If sendto(2)
     is used with a destination IP address of INADDR_ANY, then the packet is treated as if it
     were outgoing, i.e., destined for a non-local address.  Otherwise, the packet is assumed to
     be incoming and full packet routing is done.

     In the latter case, the IP address specified must match the address of some local interface,
     or an interface name must be found after the IP address.  If an interface name is found,
     that interface will be used and the value of the IP address will be ignored (other than the
     fact that it is not INADDR_ANY).  This is to indicate on which interface the packet
     ``arrived''.

     Normally, packets read as incoming should be written as incoming; similarly for outgoing
     packets.  When reading and then writing back packets, passing the same socket address sup-
     plied by recvfrom(2) unmodified to sendto(2) simplifies things (see below).

     The port part of the socket address passed to the sendto(2) contains a tag that should be
     meaningful to the diversion module.  In the case of ipfw(8) the tag is interpreted as the
     rule number after which rule processing should restart.

LOOP AVOIDANCE
     Packets written into a divert socket (using sendto(2)) re-enter the packet filter at the
     rule number following the tag given in the port part of the socket address, which is usually
     already set at the rule number that caused the diversion (not the next rule if there are
     several at the same number).  If the 'tag' is altered to indicate an alternative re-entry
     point, care should be taken to avoid loops, where the same packet is diverted more than once
     at the same rule.

DETAILS
     If a packet is diverted but no socket is bound to the port, or if IPDIVERT is not enabled or
     loaded in the kernel, the packet is dropped.

     Incoming packet fragments which get diverted are fully reassembled before delivery; the
     diversion of any one fragment causes the entire packet to get diverted.  If different frag-
     ments divert to different ports, then which port ultimately gets chosen is unpredictable.

     Note that packets arriving on the divert socket by the ipfw(8) tee action are delivered as-
     is and packet fragments do not get reassembled in this case.

     Packets are received and sent unchanged, except that packets read as outgoing have invalid
     IP header checksums, and packets written as outgoing have their IP header checksums over-
     written with the correct value.  Packets written as incoming and having incorrect checksums
     will be dropped.  Otherwise, all header fields are unchanged (and therefore in network
     order).

     Binding to port numbers less than 1024 requires super-user access, as does creating a socket
     of type SOCK_RAW.

ERRORS
     Writing to a divert socket can return these errors, along with the usual errors possible
     when writing raw packets:

     [EINVAL]		The packet had an invalid header, or the IP options in the packet and the
			socket options set were incompatible.

     [EADDRNOTAVAIL]	The destination address contained an IP address not equal to INADDR_ANY
			that was not associated with any interface.

SEE ALSO
     bind(2), recvfrom(2), sendto(2), socket(2), ipfw(4), ipfw(8)

AUTHORS
     Archie Cobbs <archie@FreeBSD.org>, Whistle Communications Corp.

BUGS
     This is an attempt to provide a clean way for user mode processes to implement various IP
     tricks like address translation, but it could be cleaner, and it is too dependent on
     ipfw(8).

     It is questionable whether incoming fragments should be reassembled before being diverted.
     For example, if only some fragments of a packet destined for another machine do not get
     routed through the local machine, the packet is lost.  This should probably be a settable
     socket option in any case.

BSD					December 17, 2004				      BSD
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