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Full Discussion: Understanding find -depth
Top Forums Shell Programming and Scripting Understanding find -depth Post 302758599 by zulfi123786 on Sunday 20th of January 2013 08:05:14 AM
Old 01-20-2013
Understanding find -depth

I was looking at a code and stumbled over the option -depth of find command

After searching what -depth does I found the below:

Code:
 -depth Process each directory's contents before the directory itself.

Does it mean the sub directories are processed before the current directory in the search operation ?

Please help in understanding

Thanks
 

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GLDEPTHMASK(3G) 						   OpenGL Manual						   GLDEPTHMASK(3G)

NAME
glDepthMask - enable or disable writing into the depth buffer C SPECIFICATION
void glDepthMask(GLboolean flag); PARAMETERS
flag Specifies whether the depth buffer is enabled for writing. If flag is GL_FALSE, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled. DESCRIPTION
glDepthMask specifies whether the depth buffer is enabled for writing. If flag is GL_FALSE, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled. ASSOCIATED GETS
glGet() with argument GL_DEPTH_WRITEMASK NOTES
Even if the depth buffer exists and the depth mask is non-zero, the depth buffer is not updated if the depth test is disabled. In order to unconditionally write to the depth buffer, the depth test should be enabled and set to GL_ALWAYS (see glDepthFunc()). SEE ALSO
glColorMask(), glDepthFunc(), glDepthRange(), glStencilMask() COPYRIGHT
Copyright (C) 1991-2006 Silicon Graphics, Inc. Copyright (C) 2012 Khronos Group. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/. AUTHORS
opengl.org opengl.org 06/10/2014 GLDEPTHMASK(3G)
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