I have the following script:
Now they have added on a new requirement, they only want to go to a certain depth in the directories returned. How do I code it to only go say 3 directories deeper than $DIRECTORY? (12 Replies)
Hello,
I am looking for specific files in my tree directory using ftw(3). How do I know how deep I am in the file structure.. in other words, say I am looking for config.txt files, and my structure looks like this..
/some/directory/user1/config.txt
/some/directory/user2/config.txt
....... (2 Replies)
I want to understand what does this command do:confused::confused: find . \( -type f -o -type 1 \) Plz someone explain me ! Thanks much in advance!! (2 Replies)
hello,
i want to use "-depth" in command "find" and want to exclude a directory.
the find command should work in HP-UX and Linux.
i see in the find man page:
-prune
If -depth is not given, true; do not descend the current directory.
If -depth is given, false; no effect.
-depth... (3 Replies)
Hi
I am trying to a write a script which gives message queue depth for every 5 mins in a file.
Commands that I use are
runmqsc QM_Name
display ql(*) curdepth
Since I can use only MQSC commands I need help on how to fetch the output on to a file after executing display command. (3 Replies)
Hi All,
Can you please help me in understanding the importance of -depth of find.
I am trying to execute below code.find . -mtime +5 -name "*" -depth -exec ls -l {} \;
But it is throwing below error.find: warning: you have specified the -depth option after a non-option argument -mtime,... (2 Replies)
I tried to find a file lives within curent directory only, and typed
$ find . -depth 1 -ls -name *.ini
But it gave me,
find: paths must precede expression: 1
Usage: find
How'd I do it correctly ? Thanks in advance. (2 Replies)
Discussion started by: abdulbadii
2 Replies
LEARN ABOUT CENTOS
gldepthmask
GLDEPTHMASK(3G) OpenGL Manual GLDEPTHMASK(3G)NAME
glDepthMask - enable or disable writing into the depth buffer
C SPECIFICATION
void glDepthMask(GLboolean flag);
PARAMETERS
flag
Specifies whether the depth buffer is enabled for writing. If flag is GL_FALSE, depth buffer writing is disabled. Otherwise, it is
enabled. Initially, depth buffer writing is enabled.
DESCRIPTION
glDepthMask specifies whether the depth buffer is enabled for writing. If flag is GL_FALSE, depth buffer writing is disabled. Otherwise, it
is enabled. Initially, depth buffer writing is enabled.
ASSOCIATED GETS
glGet() with argument GL_DEPTH_WRITEMASK
NOTES
Even if the depth buffer exists and the depth mask is non-zero, the depth buffer is not updated if the depth test is disabled. In order to
unconditionally write to the depth buffer, the depth test should be enabled and set to GL_ALWAYS (see glDepthFunc()).
SEE ALSO
glColorMask(), glDepthFunc(), glDepthRange(), glStencilMask()
COPYRIGHT
Copyright (C) 1991-2006 Silicon Graphics, Inc. Copyright (C) 2012 Khronos Group. This document is licensed under the SGI Free Software B
License. For details, see http://oss.sgi.com/projects/FreeB/.
AUTHORS
opengl.org
opengl.org 06/10/2014 GLDEPTHMASK(3G)