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Operating Systems HP-UX How to clear defunct processes?? Post 302753837 by Corona688 on Wednesday 9th of January 2013 12:22:39 PM
Old 01-09-2013
It's not the system that's letting them accumulate, it's whatever program creating them that is. They still belong to a living process, one which hasn't called wait() for them. That's a bug.

If you restart that daemon, causing it to quit and reload, those zombie processes will default their ownership back to INIT, which will handle them properly.
 

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wait(3) 						     Library Functions Manual							   wait(3)

NAME
wait - check child process status SYNTAX
#include <wait.h> int wait_nohang(&wstat); int wait_stop(&wstat); int wait_stopnohang(&wstat); int wait_pid(&wstat,pid); int wait_exitcode(wstat); int wait_crashed(wstat); int wait_stopped(wstat); int wait_stopsig(wstat); int pid; int wstat; DESCRIPTION
wait_nohang looks for zombies (child processes that have exited). If it sees a zombie, it eliminates the zombie, puts the zombie's exit status into wstat, and returns the zombie's process ID. If there are several zombies, wait_nohang picks one. If there are children but no zombies, wait_nohang returns 0. If there are no children, wait_nohang returns -1, setting errno appropriately. wait_stopnohang is similar to wait_nohang, but it also looks for children that have stopped. wait_stop is similar to wait_stopnohang, but if there are children it will pause waiting for one of them to stop or exit. wait_pid waits for child process pid to exit. It eliminates any zombie that shows up in the meantime, discarding the exit status. wait_stop and wait_pid retry upon error_intr. STATUS PARSING
If the child stopped, wait_stopped is nonzero; wait_stopsig is the signal that caused the child to stop. If the child exited by crashing, wait_stopped is zero; wait_crashed is nonzero. If the child exited normally, wait_stopped is zero; wait_crashed is zero; and wait_exitcode is the child's exit code. SEE ALSO
wait(2), error(3) wait(3)
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