I am writing a PERL CGI script where firstly i display a Submit button and when i click that, it will display a group of checkbox values and another submit button.
My question is Now, if i click the second submit button, it should get the checkbox values and work with those(do some calculations) ...
But its not happening ... when i click second submit button nothing happens ... it just stays calm ....
Here is the Sample Code ...
As per my above idea ... if i click second submit button the output in browser should print the selected checkbox values ... But, now its nothing
Please Help ....
---------- Post updated at 06:31 PM ---------- Previous update was at 04:09 PM ----------
Here's a question I have for anyone that might be able to help me:
I can write a html script that will allow the user to return to the previous page using the back button, and I can write a script that will allow the user to return to the previous page using the close button, but...is there a... (1 Reply)
Discussion started by: mdgibson
1 Replies
2. Forum Support Area for Unregistered Users & Account Problems
hello admins,
i dont use unix.com very often - but when i do have questions, i submit them at the site - but now I cannot submit anything in any forum on the site. The is the only forum i could add a new thread.
its tells me that my account could be de-righted, or that im tring to submit... (1 Reply)
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hello 2 all
I can't understand how to insert a perl-script into .shml in a right way. <form> should be working but it's not
doing that: <!--#include virtual="/cgi-bin/script.cgi?filename"-->
filename is a name of the file which script is using
the script is used for a score show (the number... (0 Replies)
hello 2 all
I can't understand how to insert a perl-script into .shml in a right way. <form> should be working but it's not
doing that: <!--#include virtual="/cgi-bin/script.cgi?filename"-->
filename is a name of the file which script is using
the script is used for a score show (the number... (3 Replies)
I am using Perl CGI. I have created some text fields and getting those values.
But i want if user leave the text field blank when he click on submit button then instead of run a script it should give a popup. Please any body suggest me something..??? (0 Replies)
Hello,
I am looking to hit a URL using curl and click on submit button so that I can get the results. The below is the code
<input name="tos_accepted" id="tos_accepted" class="button" type="submit" value="Yes, I Agree"/>
<input name="tos_discarded" id="tos_discarded"... (1 Reply)
Hello,
I am newbie on php-mysql and just know only installation.
I have an apache2+php5+mysql installed VPS.
What I would like to do is that when visitor enters requested data shown in index.html, submit button will run a script to save each field into a file.
Here is an example shown in... (1 Reply)
Discussion started by: baris35
1 Replies
LEARN ABOUT DEBIAN
xdemineur
XDEMINEUR(6x)XDEMINEUR(6x)NAME
xdemineur - X11 minesweeper game
SYNOPSIS
xdemineur [-v] [-display displayname] [-geometry geom] [-m mines]
DESCRIPTION
Xdemineur is a minesweeper game for the X Window System.
The object of this game is to find the location of the mines hidden in the minefield and to mark their location by placing a warning flag.
You have exactly as many flags as there are mines. The number of flags that remain to be placed is displayed in the top left corner of the
window and a timer is displayed in the top right corner.
The game is played using a three buttons mouse, as usual with the X Window System. The left button (button 1) is used to uncover the
square on which you click (hoping that a mine is not hidden there). The number displayed in an uncovered square indicates how many mines
are located around this square (for example, a 3 means that there are three mines within the 8 surrounding squares). The whole game relies
on the right use of these numbers. The right button (button 3) is used to place a flag on a square (this indicates that there is a mine
here). If you click again with the right button on a square that has a flag, the flag is changed into a question mark: this is useful if
you are trying to guess the possible location of some mine, you can use question marks to think about it. One more click with the right
button and the question mark disappears. Clicking with the middle button (button 2) on an uncovered square which has all its flags placed
around uncovers the surrounding cells which have no flags (this will save a lot of time).
Finally, to start a new game, just click on the yellow face above the minefield.
OPTIONS -v Print out version number and copyright notice then exit.
-display displayname
This option specifies the name of the X server to use. See X(1).
-geometry geom
This option specifies the initial size and location of the window. See X(1). The size is expressed in number of columns times num-
ber of rows. The default is 30x16. The minimum number of columns is 12.
-m mines
This option specifies the number of mines in the minefield. If there are more mines than squares in the minefield, the default
mine number is used.
BUGS
Please report any bug you could find in xdemineur to <babafou@babafou.eu.org>. Also, you should tell me the customizations you may have
done, such as adding new functions to the game or making modifications to allow the game to run on your system.
COPYRIGHT
Copyright (C) 1993-1999 Marc Baudoin <babafou@babafou.eu.org>
Permission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby granted, pro-
vided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in sup-
porting documentation. The author makes no representations about the suitability of this software for any purpose. It is provided "as is"
without express or implied warranty.
AUTHOR
Marc Baudoin <babafou@babafou.eu.org>
XDEMINEUR(6x)