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Full Discussion: socket creation!!!
Operating Systems Linux socket creation!!! Post 302205739 by sriprasads on Monday 16th of June 2008 07:17:33 AM
Old 06-16-2008
socket creation!!!

Hi,

i'm using a TCP_IP socket.
everyone knows that in a client/server program, wen client sends a lot of packets continuously and if there is a delay in reading from the socket on the server side, the recv(), call reads everything from the buffer...

thats is the problem i'm facing. so i'm tryin to create a socket with SOCK_SEQPACKET, type... i know we cant use AF_INET family, i tried PF_INET, but it still doesn't work.

can anyone say how to use this sock_seqpacket type???

Thnx,
sri
 

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UDPLITE(4)						   BSD Kernel Interfaces Manual 						UDPLITE(4)

NAME
udplite -- Lightweight User Datagram Protocol SYNOPSIS
#include <sys/types.h> #include <sys/socket.h> #include <netinet/udplite.h> int socket(AF_INET, SOCK_DGRAM, IPPROTO_UDPLITE); DESCRIPTION
The UDP-Lite protocol provides a partial checksum which allows corrupted packets to be transmitted to the receiving application. This has advantages for some types of multimedia transport that may be able to make use of slightly damaged datagrams, rather than having them dis- carded by lower-layer protocols. UDP-Lite supports a number of socket options which can be set with setsockopt(2) and tested with getsockopt(2): UDPLITE_SEND_CSCOV This option sets the sender checksum coverage. A value of zero indicates that all sent packets will have full checksum coverage. A value of 8 to 65535 limits the checksum coverage of all sent packets to the value given. UDPLITE_RECV_CSCOV This option is the receiver-side analogue. A value of zero instructs the kernel to drop all received packets not having full checksum coverage. A value of 8 to 65535 instructs the kernel to drop all received packets with a partial checksum coverage smaller than the value specified. ERRORS
A socket operation may fail with one of the following errors returned: [EISCONN] when trying to establish a connection on a socket which already has one, or when trying to send a datagram with the desti- nation address specified and the socket is already connected; [ENOTCONN] when trying to send a datagram, but no destination address is specified, and the socket has not been connected; [ENOBUFS] when the system runs out of memory for an internal data structure; [EADDRINUSE] when an attempt is made to create a socket with a port which has already been allocated; [EADDRNOTAVAIL] when an attempt is made to create a socket with a network address for which no network interface exists. SEE ALSO
getsockopt(2), recv(2), send(2), socket(2) BSD
October 1, 2014 BSD
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